Bethesda owns the Fallout series

Post » Fri May 27, 2011 2:08 pm

The series stayed 'alive' because they are good games, they have a unique setting and humour/aesthetic, and theyre windows games (so presentable and playable compared with dos games of the same time)

Aside from those people who made further patches to the games I don't see anyone other than the original designers/artists who deserves my special 'respect'.
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michael flanigan
 
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Post » Sat May 28, 2011 3:22 am

The VAST majority of oldschool Fallout fans hate Fallout 3. Let me tell you something, when Bethesda's Fallout 3 was announced, EVERYONE was claiming to be HUGE Fallout fans. And yet they did nothing but bash the games. Some even called them completely unplayable by today's standards. Fallout fans indeed. The same thing persists today. Everyone is a Fallout fan, yet nobody likes Fallout games. Except Fallout 3 of course, Fallout 3 was the perfect modern reboot the series needed! All the best aspects of Fallout and the Elder Scrolls rolled up into one awesome package! Now go to NMA or DAC and tell them that. Then come back here and cry about how mean they were to you all the while preaching your credentials as a Fallout Fan, while everyone agrees and coddles you.

To put it simply, just because you SAY you are a true Fallout fan doesn't make it true. Half of the Fallout 3 dev team never even PLAYED a Fallout game. Yet according to Todd Howard, they were all HUGE Fallout fans. Impressive eh? That you can love something you have never experienced. And before anybody says anything, NMA and DAC deserve the respect of every Fallout fan. It they don't have yours, then you are nothing but a poseur. They're the only thing that kept the series alive.


Try a shorter horse next time, mmkay? Kindly don't tell me who I should respect. I'm a fan of the game - not the community. I'm a pen and paper gamer, separating respect of the product from "the community that keeps it alive" is old hat for me.

NMA is not some inapproachable starchamber sitting in judgement of the Fallout franchise. They're just people. Same as me. Their opinion has not the slightest iota more worth than mine. I've played the same games and read the same design documents they have. So I have no intention of going there and starting a debate with them. They can have their opinion, I can have mine. As far as I'm concerned, they're a bunch of bitter, jaded people looking at the franchise through rose colored glasses. They can lie to themselves and tell each other that I've obviously never played the first two games. See, we're both happy.

Just to tell you Reitsuki, the ingame explanation for Super Mutants goes completely against pre-established canon.
Spoiler
The entire Idea of the FEV Vats at the Mariposa Military Base was that they were the ONLY ONES IN THE WORLD. Bethesda completely ignored that, and people aren't happy about it.


A lot of people get worked up way too easily. I hate to tell you, but combining every design document and tidbit of information released for any fallout game to date still doesn't come close to painting a picture of "THE WORLD". Just because nobody knew about it beforehand doesn't make it's inclusion canon breaking.
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Kelly John
 
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Post » Fri May 27, 2011 11:06 pm

The VAST majority of oldschool Fallout fans hate Fallout 3. Let me tell you something, when Bethesda's Fallout 3 was announced, EVERYONE was claiming to be HUGE Fallout fans. And yet they did nothing but bash the games. Some even called them completely unplayable by today's standards. Fallout fans indeed. The same thing persists today. Everyone is a Fallout fan, yet nobody likes Fallout games. Except Fallout 3 of course, Fallout 3 was the perfect modern reboot the series needed! All the best aspects of Fallout and the Elder Scrolls rolled up into one awesome package! Now go to NMA or DAC and tell them that. Then come back here and cry about how mean they were to you all the while preaching your credentials as a Fallout Fan, while everyone agrees and coddles you.

To put it simply, just because you SAY you are a true Fallout fan doesn't make it true. Half of the Fallout 3 dev team never even PLAYED a Fallout game. Yet according to Todd Howard, they were all HUGE Fallout fans. Impressive eh? That you can love something you have never experienced. And before anybody says anything, NMA and DAC deserve the respect of every Fallout fan. It they don't have yours, then you are nothing but a poseur. They're the only thing that kept the series alive.

Just to tell you Reitsuki, the ingame explanation for Super Mutants goes completely against pre-established canon.
Spoiler
The entire Idea of the FEV Vats at the Mariposa Military Base was that they were the ONLY ONES IN THE WORLD. Bethesda completely ignored that, and people aren't happy about it.

Oh look, its another pretenious person claiming he speaks for a majority.

Where is the proof that "Most fallout fans" hate fallout 3 - Dont give MNA/DAC as proof, only the most motivated of fans post there, and some of those that like the game (like me) are scared off by their "No change allowed" attitude.

Can you point me to where it says in canon, anywhere, it says "There most definately, positively, is not another trace of FEV in the world, we don't belive in backups just incase the Chineese nuke Mariposa" - If you need help, well as a self declared "true" fan I'm sure you know where to find the holotapes on the Vault.
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Lucie H
 
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Post » Fri May 27, 2011 11:15 pm

As for Autumn, he's hardly a pragmatist... just another megalomaniac without a conscience who disposes of ppl as soon as they've outlived their usefullness... he'd just become the new Richardson if he had the code.


Not entirely, Autumn actually believed Eden was going too far with the FEV.
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NO suckers In Here
 
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Post » Fri May 27, 2011 4:37 pm

The VAST majority of oldschool Fallout fans hate Fallout 3. Let me tell you something, when Bethesda's Fallout 3 was announced, EVERYONE was claiming to be HUGE Fallout fans. And yet they did nothing but bash the games. Some even called them completely unplayable by today's standards. Fallout fans indeed. The same thing persists today. Everyone is a Fallout fan, yet nobody likes Fallout games. Except Fallout 3 of course, Fallout 3 was the perfect modern reboot the series needed! All the best aspects of Fallout and the Elder Scrolls rolled up into one awesome package! Now go to NMA or DAC and tell them that. Then come back here and cry about how mean they were to you all the while preaching your credentials as a Fallout Fan, while everyone agrees and coddles you.

To put it simply, just because you SAY you are a true Fallout fan doesn't make it true. Half of the Fallout 3 dev team never even PLAYED a Fallout game. Yet according to Todd Howard, they were all HUGE Fallout fans. Impressive eh? That you can love something you have never experienced. And before anybody says anything, NMA and DAC deserve the respect of every Fallout fan. It they don't have yours, then you are nothing but a poseur. They're the only thing that kept the series alive.

Just to tell you Reitsuki, the ingame explanation for Super Mutants goes completely against pre-established canon.
Spoiler
The entire Idea of the FEV Vats at the Mariposa Military Base was that they were the ONLY ONES IN THE WORLD. Bethesda completely ignored that, and people aren't happy about it.


I'm sorry but NMA is not more entitled to having influence any more than I am over the series. I am a Fallout fan of the series since it was first released, and you have to realize that canon changes even within the same dev teams over time, I mean there were so many sketchy parts and contradiction in the Fallout Bible, and things that you were told about in the game does not necessarily MEAN it was TRUE. They are truths perceived by the people or characters in the game. Now if bethesda erased definite history of what happened in the first two games and replaced it with their own, like saying california fell into the ocean, that would be a definite breach of canon. Having different strains of FEV is not necessarily breaking canon.
Sure the people at NMA are fans of the series, but zealotry is never a good thing, even for a game.
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Jah Allen
 
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Post » Fri May 27, 2011 4:34 pm

To put it simply, just because you SAY you are a true Fallout fan doesn't make it true.


There is some club around that 'certifies' Fallout 'true' fans? I bet if it exists it would that 'no non-nerds allowed' hatred pool.
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Alan Cutler
 
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Post » Fri May 27, 2011 6:13 pm

The VAST majority of oldschool Fallout fans hate Fallout 3.


Please stop speaking for all old school fans. We don't all hate Fallout 3, heck not a single Fallout fan I know hates Fallout 3, they all enjoy it.

Now go to NMA or DAC and tell them that.


Yeah yeah, as if they're the holy people, the guardians of all that is Fallout *rollseyes*

There's much kudos to give them, but that doesn't make them the spokespersons for everyone else.

They're the only thing that kept the series alive.


lol, overcredit much?

Just to tell you Reitsuki, the ingame explanation for Super Mutants goes completely against pre-established canon.
Spoiler
The entire Idea of the FEV Vats at the Mariposa Military Base was that they were the ONLY ONES IN THE WORLD. Bethesda completely ignored that, and people aren't happy about it.


oh my god NO!!!!! Please tell me it ain't so.
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Josh Dagreat
 
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Post » Fri May 27, 2011 11:17 am

Lay off discussion of NMA.

From the pinned rules:

6. Cross-Site Trolling is not allowed.

Destructive and personal criticisms of other sites are not welcome here. Disagreements occurring on other forums should stay at those forums and not be brought here. Flaming members or groups of members from other forums and websites (such as "everyone at Forum X is a moron" or "Webmaster Y is an idiot") may result in sanctions against your account. Inciting or organising attacks against sites will result in the instant termination of your account.

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Josh Dagreat
 
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Post » Fri May 27, 2011 1:21 pm

Uh, for the peoeple discussing the ins and outs of the plot for some reason, start putting spoiler tags there? Some issues, options and happeneings I haven't reached in the main quest were mentioned while I was reading a thread that isn't even about the plot but the game as a whole.

Thanks :)

As for the hardcoe fans, they come with the territory. I consider myself a Fallout fan, i.e., I bought all the previous games and played the heck out of each of them and really enjoyed them. If hardcoe fans don't consider me a 'true fan' because I like a sequel that doesn't stick completely to the last DEAD games then so be it. Not like their opinion matters to me anyway. They may try to tell me what I'm right to like or dislike, but they can't, and that angers them.
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Alberto Aguilera
 
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Post » Fri May 27, 2011 12:55 pm

I find it interesting that people scream at plotholes in Bethesda's game, yet seem to completely ignore the fact that the Fallout Bible even says Fallout 2 suffered from many.

I liked Fallout 3, but did feel like it needed more. I also feel as if Bethesda is trying not to touch the West coast too much on purpose. Interplay has their game ideas mostly for that side of the US, afterall.

Fallout 3 proved that Bethesda can make a decent game in the series... provided it has different writers. There were a lot of things in the game that felt like loose ends that will never be tied up. I liked a lot of the concepts and designs, but I feel that Bethesda needs to cycle in a different set of writers.

To me, the future looks bright in the hands of Bethesda. They did a good job trying to incorporate new into the old, but made the things of Fallout 1 and 2 suffer a bit too much. With some tweaking to their game design, storylinewise and choicewise, they could make a very good sequel to Fallout 3. I hope they do though.... They could easily bring back more of Fallout 1 and 2's gameplay into their hybrid RPG-first person style of gaming. I hope they do, because I find it a lot more enjoyable than the turn-based system. Their combat system is good enough, now they need to add to their conversation and interaction systems before next game, which won't be for a while I'm sure.
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Grace Francis
 
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Post » Fri May 27, 2011 8:19 pm

I find it interesting that people scream at plotholes in Bethesda's game, yet seem to completely ignore the fact that the Fallout Bible even says Fallout 2 suffered from many.

Indeed, fallout 2 was clearly rushed. And buggy.
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Alexx Peace
 
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Post » Fri May 27, 2011 4:04 pm

Indeed, fallout 2 was clearly rushed. And buggy.


And yet even in that state it was a great game.
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Calum Campbell
 
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Post » Fri May 27, 2011 11:05 am

they could make van buren.....i prefer TES for some reason not shure y
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N3T4
 
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Post » Sat May 28, 2011 1:14 am

I find it interesting that people scream at plotholes in Bethesda's game, yet seem to completely ignore the fact that the Fallout Bible even says Fallout 2 suffered from many.
...

Issues of past Fallout games do not excuse the issues of Fallout 3.
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Latino HeaT
 
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Post » Fri May 27, 2011 3:22 pm

It doesn't matter that hardcoe [censored] do or don't like/love it. What does matter is that they are making capitol. And i'm not talking bottle caps.
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Betsy Humpledink
 
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Post » Sat May 28, 2011 1:38 am

And yet even in that state it was a great game.

As is Fallout 3. Or so the people who know something about gaming say, as do I.


Issues of past Fallout games do not excuse the issues of Fallout 3.

Odd, considering that the anti fallout 3 crowd seem to be claiming a lot about respecting history, that they refuse to acknowledge their own. FO2 was that "ugly duckling" once.
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ashleigh bryden
 
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Post » Sat May 28, 2011 12:55 am

Fallout 3 proved that Bethesda can make a decent game in the series... provided it has different writers. There were a lot of things in the game that felt like loose ends that will never be tied up. I liked a lot of the concepts and designs, but I feel that Bethesda needs to cycle in a different set of writers.


I don't think they need different writers, they just need to let them finish the stories/plot lines and tie up the loose ends

there are loads of really moving touches in the game and even the old skeletons scattered among the ruins seemed to have back stories that could be worked (the toaster in the bath, the skeletons on the bed with pills on the bedside table, etc)
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Dan Scott
 
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