What I'm hoping for in Skyrim is the option to both, be more evil, through quest lines, factions and what not, and look more evil, through armour and weapons. And a nice addition to that would be, there could be a scale... There would be 2 or 3 sets of default, dropable, armour (light heavy and robes) for evil, and the same for "good" like paladinic looking stuff or something, then there's all that inbetween which is the just regular armour you'd obtain anyway.. and If your Infamy or Karma or whatever, is tilted on the bad side, more drops from chests will be evil armour, and more enemies will wear the good ( what sense would it make to be evil, fighting evil? In it's basic form it's just not as fun ) if your good it's vice versa.
That's my idea, mind you it came to me as I stumbled out of bed and got into the shower, so feel free to change it or do whatever your hearts desire. :disguise: