scripting questing regarding dialogue menu

Post » Sat Dec 04, 2010 10:15 am

I'm working on a simple mod that will add a hotkey to quickly exit the various menus in the game.

My problem is that in the dialogue menu when I click on a topic and the NPC begins speaking, if I hit my hotkey in the middle of the conversation it cuts them off and exits the dialogue screen.

I tried checking if the "goodbye" button is visible or not but it still exits.
if GetMenuFloatValue "dialog_topics\dialog_button_layout\dialog_goodbye\visible" 1009 == 2


If anyone knows how to detect whether the NPC is speaking or not any help would be much appreciated.
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