See your body in 1st person and independant head movement?

Post » Wed Dec 08, 2010 12:57 am

First, this post isn't a "hey devs, check this and do it". I hate those posts. It's more like a "If Skyrim had that, it would be nice but it won't and it's okay."

Would you like to be able to see your own body when you're in 1st person ? I know few modern games did it and few have done it right but if given the time to look good, it would be a nice immersion.

Also, I'd like to be able to move the head independant from the body the way it's done in ARMA (you hold ctrl or 1-click toggle it and move the mouse and you move around only the head). Yeah, I know, "what about consoles?". Meh, this won't be in the game anyway, so what do I care :-P

This feature allows for the use of an incredible tool : TrackIR. For those who don't know what it is, it's a infrared detector that tracks the movement of your head and moves the head of the character accordingly. It is a nice immersive gadget ! Here's some video :
How it works : http://www.youtube.com/watch?v=_AO0F5sLdVM
What it looks like in-game : http://www.youtube.com/watch?v=ZluGLQ6X4MQ
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Eve(G)
 
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Post » Wed Dec 08, 2010 8:14 am

Wow I'm surprised. TrackIR doesn't look like some cheapo thing that tries to comepletely change gaming. Like Eyetoy.
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le GraiN
 
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Post » Wed Dec 08, 2010 4:10 am

Body 1st-person: Hell yes. I don't wanna be a floating camera. Would make walking near cliff edges, jumping, etc much cooler :)
Move head: Nah... I don't see a reason for it to be in the game.
TrackIR: Too complex and a waste of time imo.
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Setal Vara
 
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Post » Tue Dec 07, 2010 10:37 pm

if it's handled as smoothly as a generic first-person camera where you're just a floating eyepoint? yes.

of course, that's completely impossible without looking dumb as hell.
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K J S
 
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Post » Wed Dec 08, 2010 9:50 am

1st person body: Hell Yes!
Move head: No real need
IR: Again, not needed
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Adriana Lenzo
 
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Post » Wed Dec 08, 2010 2:23 pm

Wow I'm surprised. TrackIR doesn't look like some cheapo thing that tries to comepletely change gaming. Like Eyetoy.


Yeah, I was surprised too when I found this! I'm amased how it looks good (at least on those games) but it's not a tool you can use with every games.
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Gemma Flanagan
 
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Post » Wed Dec 08, 2010 1:49 pm

No to all of them. :mellow:
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Sudah mati ini Keparat
 
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Post » Wed Dec 08, 2010 1:23 am

Move head only, can't be done seamlessly so I don't see the point. In a 3rd person only game I'd get the idea. As for seeing your body, please Beth soft look down now what do you see? Hopefully you can see your feet over your gut but even if you can't you get the point. Immersion and pression make in a 21st century must!
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lydia nekongo
 
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Post » Wed Dec 08, 2010 11:57 am

Immersion and pression make in a 21st century must!


Well, I'm pretty sure the word these days are more like "streamlining" and "ease of use" but I clearly see your point as I'm also a hardcoe gamer :P
Skirym is NOT casual gamer's oriented... well at least it shouldn't !
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Pawel Platek
 
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Post » Wed Dec 08, 2010 5:26 am

Don't you...move your mouse to move you head already (or whatever button for you console users)?
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Zosia Cetnar
 
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Post » Wed Dec 08, 2010 12:03 am

Don't you...move your mouse to move you head already (or whatever button for you console users)?


Nope, mouse turns your body.

Your character acts like your head body and waist is glued together. Do it around in your living room. Yeah, you'll look goofy. That's what NPC says about your character too :P
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Auguste Bartholdi
 
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Post » Wed Dec 08, 2010 5:42 am

No to all of them. :mellow:


So... you want to be a floating box with arms?
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Stace
 
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Post » Wed Dec 08, 2010 7:17 am

That track thing looks completely unnatural...

edit - both head movement and tracker thing..
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herrade
 
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Post » Wed Dec 08, 2010 2:42 pm

So... you want to be a floating box with arms?


Yes. I like Oblivion's style the best. :shrug:
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Taylah Illies
 
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Post » Wed Dec 08, 2010 12:50 pm

First - this is a poorly constructed poll and thus unanswerable for me.

To the questions:

Would you find it nice to be able to see your body in 1st-person? - Sure. It really doesn't matter that much to me, but sure - that'd be nice. Given the choice, I would've probably said "Don't care."

Would you find it nice if you were able to move the head independant of the body? - I don't much care, and I'd prefer that that not be the default. If you move the head independently of the body, then you need two different controls for looking and turning. Either you end up using the turning control to look around, which means you're stuck looking at eye level and the look control is secondary, or you have to look with one control and turn with another, sort of like riding a horse in Oblivion, which is a pain in the butt and means you have to use yet another control to sidestep. It'd be a nice feature if it could be implemented well, but I don't think it can be implemented well. Given the choice, I would've probably said "No."

Would you use TrackIR if it were possible? - No. Simply ordinary "no." Not "naaaah." Just plain old ordinary "no." I'm perfectly content to sit in a chair in front of a computer and push keys. Movement based controls don't appeal to me at all, particularly because I don't play as if I'm the one in the game - I'm just the guy pushing the keys, and the character is the one in the game.
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anna ley
 
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Post » Wed Dec 08, 2010 11:35 am

First - this is a poorly constructed poll and thus unanswerable for me.

Would you find it nice if you were able to move the head independant of the body? - I don't much care, and I'd prefer that that not be the default. If you move the head independently of the body, then you need two different controls for looking and turning. Either you end up using the turning control to look around, which means you're stuck looking at eye level and the look control is secondary, or you have to look with one control and turn with another, sort of like riding a horse in Oblivion, which is a pain in the butt and means you have to use yet another control to sidestep. It'd be a nice feature if it could be implemented well, but I don't think it can be implemented well. Given the choice, I would've probably said "No."


Well it's poorly constructed because I only gave the two real only choice people have "yes/no" ? "Maybe" isn't an answer, it's either a "I don't care" and in that case, you just don't vote, or "I didn't gave it much thought" which then you quite possibly didn't really thinking about it carefully.

Now, about the "idenpendant head movement" it isn't the way you said. It's always kind of optional. Your character behaves excatly like in Oblivion (and most 1st-person games out there) with a fixed point of view and you rotate the body with the mouse BUT you have an additionnal option to move the head around while holding the ctrl button. Once you release ctrl, the view returns to the center of the screen as normal. I'm not sure if I explain it well you kind of have to try it to see how it works (ARMA does it well).
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Kelly James
 
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Post » Wed Dec 08, 2010 12:31 pm

Both In Oblivion and Fallout 3, you can actually move your view point indepently of your movement, using mouse with auto move active while your are pressing 3d person view button. Must say that makes displacement more entertaining when you can't run.
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abi
 
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Post » Wed Dec 08, 2010 8:52 am

No,
No,
WTF is TrackIR?

So... you want to be a floating box with arms?



No. Because I've never been a floating box with arms, in any First-person game. I know that the hands at the bottom edge of the screen represent the "whole player", and don't need to be able to stare at my shoes in order to believe that there's a person there. (Especially in games where you can either zoom out to a 3rd person view, or see yourself in a mirror or Portal.)

Basically, I'm not so entirely lacking in imagination, that I need literal reminders of "personhood" scattered all over a game.
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Louise Lowe
 
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Post » Wed Dec 08, 2010 2:11 am

WTF is TrackIR?


A tiny little head-only version of motion control like Kinect and Move, which The Todd has already said we don't need to worry about since neither of those are happening. Can't see why they'd bother with this TrackIR nonsense since it's just more of the same thing they've already decided not to waste time on.

No. Because I've never been a floating box with arms, in any First-person game. I know that the hands at the bottom edge of the screen represent the "whole player", and don't need to be able to stare at my shoes in order to believe that there's a person there. (Especially in games where you can either zoom out to a 3rd person view, or see yourself in a mirror or Portal.)

Basically, I'm not so entirely lacking in imagination, that I need literal reminders of "personhood" scattered all over a game.


:clap: :clap: :clap:
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carley moss
 
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Post » Wed Dec 08, 2010 2:23 am

Dark Messiah had a basic way of letting you turn your head separately from your body. It was when you were standing still and looking around, though your body would turn if you looked too far to one direction. Seeing your body was also very cool, especially on horseback.
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Emmanuel Morales
 
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Post » Wed Dec 08, 2010 11:00 am

No. Because I've never been a floating box with arms, in any First-person game. I know that the hands at the bottom edge of the screen represent the "whole player", and don't need to be able to stare at my shoes in order to believe that there's a person there. (Especially in games where you can either zoom out to a 3rd person view, or see yourself in a mirror or Portal.)

Basically, I'm not so entirely lacking in imagination, that I need literal reminders of "personhood" scattered all over a game.

Good answer, but it's not just about believability. It's also about enhancing the whole experience, not about a lack of imagination (because if it would be that, then we might as well stop playing games completely and simply play them in our minds). Like being near a cliff actually feels cooler and more exciting. More real. Just like seeing the sword in front of you in 1st person. It makes the combat obviously more real and fun and cool.
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Eve(G)
 
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