an alternative to fast travel

Post » Thu Dec 16, 2010 10:25 pm

My post was responding to your one post on -this- page where you said you dont have to use FT if you didnt want to, that is what I was repsonding too


Holy gun jumping Batman


It's true that you don't have to use it, it's just more useful to use it. In Skyrim, you won't have to use it either, but I would prefer to have the ability to. :batman: :batman: :batman:
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Yama Pi
 
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Post » Fri Dec 17, 2010 7:47 am

It's true that you don't have to use it, it's just more useful to use it. In Skyrim, you won't have to use it either, but I would prefer to have the ability to. :batman: :batman: :batman:



I don't understand your last statement, You would prefer the ability to do what?
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No Name
 
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Post » Fri Dec 17, 2010 5:48 am

I don't understand your last statement, You would prefer the ability to do what?


Use the Oblivion-style fast travel. I don't mind the inclusion of other forms of fast travel (the more the merrier), but only if I can keep the ability to use the oblivion kind.
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brian adkins
 
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Post » Fri Dec 17, 2010 2:20 am

Personally, I think you don't HAVE to use fast travel if you don't want to.

My point is proven.

Why can you not merely see that this isn't an option for us? Regardless of whether or not you understand it, some of us want to find an alternative to make everyone happy, instead of mashing together two systems that don't belong together.

Personally, I don't understand the issues with Morrowind's system. But, regardless, I will try to take the opinions of others into account when I try to come up with some kind of comprimise.

Can we not have ONE thread without the mindless "DONT LIEK IT DONT UZE IT!!!!1!!!" comments? Do we really need to go over this time and time again until you realise there is another option: Do what the thread is about. AN ALTERNATIVE.

For example, I shall now actually do what the op is asking. Suggest.

  • Horse Travel. Allow a system just like Oblivion/Fallout, that is only allowed when on horseback (or any other kind of mount)
  • Teleportation. Plentiful supplies in potions and scrolls in towns. Spell form, too.
  • Fast Travel only on roads.
  • Fast Travel disabled with any kind of hardcoe mode. Of course, this depends on the kind of hardcoe. If a simple togglable mode, it would be fine, but if it uses various options (as I would hope), it wouldn't properly work.

Of course, this all is coupled with carriages.

Now, instead of the mindless flaming, could you possibly read the post and tell me what you think of my suggestions? Tell me how they could be improved? Tell me how to tweak it.
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Robyn Howlett
 
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Post » Thu Dec 16, 2010 10:59 pm

just another part of "cutting out the middle man" in Oblivion, Im ....:facepalm: at how people can argue AGAINST the myriad of Options in Morrowind,

Propylon index- why is it better than FTO? because unlike FT which couldnt be done indoors, the Index allowed you to jump from anywhere to a marker

You have to get all the indexes, found all over the place, then empty out the Propylon chambers...
Also, fortresses don't tend to be near civilization.
Mark/Recall - Ditto and it got you to places you wanted to go to DIRECTLY, you could move goods out from a deep dungeon where FT you couldnt travel overencumbered

You have to be good at Mysticism for it.
Divine intervention - Poisoned? cursed? losing hp from some curse? jump straight to a an Apocrathy or Healer rather than clicking the gates of a Door and RUNNING ALL THE WAY to a healer or even more possibly walking slow as hell because of a curse or spell

It has the possibility of going to the town in the exact opposite way you wanted to go. Also no fast way back.
Boats/Siltriders/Mage teleportations.

Not all towns have these services (PELAGIAAAAD!!!)


If FT need any sort of limitation it either shouldn't be able to send you anywhere or there should be a maximum distance beyond you can't normally fast travel without carriages.

Can we not have ONE thread without the mindless "DONT LIEK IT DONT UZE IT!!!!1!!!" comments? Do we really need to go over this time and time again until you realise there is another option: Do what the thread is about. AN ALTERNATIVE.

no

don't use it :P
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Naughty not Nice
 
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Post » Fri Dec 17, 2010 5:37 am

Use the Oblivion-style fast travel. I don't mind the inclusion of other forms of fast travel (the more the merrier), but only if I can keep the ability to use the oblivion kind.


Oh by all means I don't have an issue with FT, as far as Skyrim is concerned because there are other options, Im not one of the people wanting to Gimp FT in Skyrim, I couldn't care less because there is at least one other system to get around the world, you and I have no Quarrel


SO BUKEEISM I take it you are and Advocate for do whatever the heck I want without Drawbacks/working for it? :P like I said, no quarrel for FT in Skyrim, their are actually options now.
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Sebrina Johnstone
 
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Post » Fri Dec 17, 2010 7:08 am

My point is proven.

Why can you not merely see that this isn't an option for us? Regardless of whether or not you understand it, some of us want to find an alternative to make everyone happy, instead of mashing together two systems that don't belong together.

Personally, I don't understand the issues with Morrowind's system. But, regardless, I will try to take the opinions of others into account when I try to come up with some kind of comprimise.

Can we not have ONE thread without the mindless "DONT LIEK IT DONT UZE IT!!!!1!!!" comments? Do we really need to go over this time and time again until you realise there is another option: Do what the thread is about. AN ALTERNATIVE.

For example, I shall now actually do what the op is asking. Suggest.

  • Horse Travel. Allow a system just like Oblivion/Fallout, that is only allowed when on horseback (or any other kind of mount)
  • Teleportation. Plentiful supplies in potions and scrolls in towns. Spell form, too.
  • Fast Travel only on roads.
  • Fast Travel disabled with any kind of hardcoe mode. Of course, this depends on the kind of hardcoe. If a simple togglable mode, it would be fine, but if it uses various options (as I would hope), it wouldn't properly work.

Of course, this all is coupled with carriages.

Now, instead of the mindless flaming, could you possibly read the post and tell me what you think of my suggestions? Tell me how they could be improved? Tell me how to tweak it.


Why can't you see that Oblivion fast travel can be coupled with other forms to please everybody. Just because you don't want it doesn't mean nobody else does.

In RDR, you could take carriages, ride your horse, OR make a campsite and FAST TRAVEL to any location you put a marker on. It worked perfectly.

The problems with Morrowind's system? If I've already been somewhere that took a long time to get to, I don't want to make the same trip again, being attacked by the same slaughterfish again.

Carriages won't be everywhere, so I don't want to have to run all the way to a town after going through a cave when I could just fast travel and be there immediately.

I'm not saying I don't want other types of travel, I'm just saying I want to keep fast travel. Being able to travel from indoors or when overencumbered sounds pretty nice too, so I would rather have all manners of traveling options. Just don't take out ones that many people use to cater to people that could use the other types instead. :bolt:
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Gavin boyce
 
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Post » Thu Dec 16, 2010 8:46 pm

And he goes ahead and posts exactly what I've asked not to. :rolleyes:

This thread isn't about arguing. Go to the other thread for that.

I'm leaving the thread, anyway. Just another one of them threads full of "MY WAY!" people..
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sally R
 
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Post » Fri Dec 17, 2010 9:26 am

And he goes ahead and posts exactly what I've asked not to. :rolleyes:

This thread isn't about arguing. Go to the other thread for that.

I'm leaving the thread, anyway. Just another one of them threads full of "MY WAY!" people..


I didn't realize I had to do what you asked... Oh well.

Wasn't arguing, just expressing my opinions (other people have those too you know?)

And now that the only, "MY WAY!" person is gone, the rest of us can get back to our discussion.

:celebration:
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DAVId Bryant
 
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Post » Fri Dec 17, 2010 5:00 am

I prefer Fallout 3's system as I don't have an infinite amount of time in order to walk from one city to another.
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Silencio
 
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Post » Fri Dec 17, 2010 1:42 am

I prefer Fallout 3's system as I don't have an infinite amount of time in order to walk from one city to another.


Lukily you have these handy things that allow you to save the game, and then load it at a later date.


With reference to the thread. I would happily get rid of fast travel and have a carriage system, the mark and recall system and then maybe some Morrowind-like transport.

Maybe mages teleporation and boats.



However, it's going to REALLY annoy me if the carriages are really cheap in the game. In RDR carriages were ridiculously cheap. In Skyrim they should be very expensive.
This is a wartorn nation set in some pre-industrial World full of monsters and bandits. Peasants should not be able to freely ride around like kings in carriages all day.

In addition, other transports should be costly too. And Mark and recall should take a degree of magical ability to cast, otherwise you have to buy scrolls or buy/make potions for it.
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Reanan-Marie Olsen
 
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Post » Fri Dec 17, 2010 9:26 am

SO BUKEEISM I take it you are and Advocate for do whatever the heck I want without Drawbacks/working for it? :P like I said, no quarrel for FT in Skyrim, their are actually options now.

Not really, but I wouldn't call the Fast Travel system in Morrowind convenient.
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Theodore Walling
 
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Post » Thu Dec 16, 2010 8:27 pm

if it were up to me, i would like to see the oblivion style of fast travel taken out completely. it just seemed like all the space in-between map markers didn't matter... this was true in morrowind also...but with the instant and unlimited fast travel, locations ended up feeling too much like they were just levels or stages... it took the "world" feel out of it.. just a bunch of small connected cells without a unifying body... i don't like this direction. i felt like fallout 3 had good amount of filler in between map marks and i hope skyrim does this too...

i feel that as long as the other systems of travel like silt striders and the mages guild, are done right... and you mix that with an expanded mark and recall system... that this would be even more convenient then oblivions system.... thus able to replace it... it embraces the pros and limits the cons... a balanced compromise.

i feel that what makes games enjoyable are the players ability to implement strategies... to do things their way. i like the idea of having to set up your own fast travel system.. to be able to mark specifically where i want to teleport to. i think it would go along with the theme of what skyrim is doing in other areas... unlike in morrowind and oblivion, you can't be a master at everything... you can't get all perks... you have to have a strategy and pick and choose how you want to play....

i want to be able to construct my own fast travel system... and to do this i think a beefed up mark and recall system would allow for it..... AS LONG AS its supported with a well designed carriage system... and other systems like boats and mages guild and stuff.
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courtnay
 
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Post » Fri Dec 17, 2010 5:56 am

i just added two more questions to the poll to help understand peoples responses and the reasons for them.
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Louise Andrew
 
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Post » Fri Dec 17, 2010 6:10 am

I'll say this again. Morrowind was the odd one of the series because it didn't have a fast-travel system.

I would love to have the travel options of Morrowind again, but frankly I created the Improved Teleportation mod specifically because without a real fast-travel system the game was just too annoying.
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Natasha Biss
 
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Post » Fri Dec 17, 2010 7:01 am

:yawn: ....another thread like this?

TODD! WE NEED NEW MATERIAL! COULD YOU PLEASE DO ANOTHER INTERVIEW SOMETIME SOON? :deal:
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Jessica Nash
 
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Post » Fri Dec 17, 2010 10:02 am

:yawn: ....another thread like this?

TODD! WE NEED NEW MATERIAL! COULD YOU PLEASE DO ANOTHER INTERVIEW SOMETIME SOON? :deal:


Preferably one where he answers some fresh interesting questions, instead of the same stock 10 questions he has now been 'asked' and has 'answered' 100 times.

"Derp, so Todd, how many dragons are there?"

"Infinite"

"Really, really, fascinating. And, tell us more about radiant story, everyone is asking about radiant story srieigtbwrkoepgrmk e,"
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Melanie Steinberg
 
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