some nifty algorithms please!!
i think we should learn how to make items by acquiring perks from trainers (having the appropriate skill,having done a quest,being a friends or having paid a certain amount... perhaps studying the armour beforehand and reading books might grant the perk!!
perhaps the perks could go up in levels too.. increasing as you learn further on the armour or make more of it.
for instance.. orcish
i like to think of orcish as rather samurai like (it was very samurai in morrowind but was toned down in oblivion to a more mongol look)
but... you get to level 75 armorer, go to Mak-gud-amhur who is your friend and pay for his teachings. you gain the level one orc armour perk
you have some books in your inventory about orcish armour, you read it and get the perk up to level 2, you can now make heavier helmets
then you go to the forge.. and you can customize the helmet a little
basic samurai or mongol. they use slightly different materials, samurai is heavier but more protective
after you make this helmet your perk goes up a level and you can make a simple demon mask for the helmet. you can add new parts to the helmet but you cannot replace them.
so as you make and learn more about orcish armour you get to add more interesting additions. the additions should affect the enchant,protection,weight and personality changes
for orcish helmets you would get...
different base helmets
a variety of demonic masks
designs to go on the side... like horns and curling metal flaps
designs on the top
designs on the forehead
for the body there would likely be a
front
back
neck thing (poncho? )
and for the shoulders a choice between large pannels and tight fitting metal segments
different Armour should require different places to make
the large varietys of leather and light armour would not be made in a smith and would infact be made in many places... tanning leather... moulding glass pieces into shapes... spinning silks etc...
daedric armour would have the most variation but its sadly created by magic. most armour would have absolutely lots of variation that could be implemented!! (orcish interests me the most though)
Materials and styles
some materials and styles are wierd... but i think it should be possible to make elven styled armour out of ebony!!! if i can make dwemer then i should be able to make some out of adamantium!!! i cant make dreugh daedric and i cant make bonemould chainmail...
this actualy might sound hard... all it is is some maths and diabolical texturework!!
the material provides the weight and the style provides a weight multiplier
the style provides protection and the material provides a multiplier
a new skin is used
it would be nice if cloth parts of armour could be dyable...
it would also be nice if modders could make new materials and add new styles...