Astrology as well as Astronomy

Post » Tue Jul 13, 2010 7:31 am

Astrology has always played a respected part throughout the Elder Scrolls series, however, in my opinion, it has never been much more than a two-dimensional method of skill boosting. I would desperately like to see a 'radiant' (both literal and figurative) sky, or more precisely, NIGHT sky. It would be endlessly fascinating to see how Bethesda could utilize this. If my dream were to come true, we could use the movement of the constellations to determine the time of year (holidays/daedra summoning a la Daggerfall), improve the abilitites granted by certain constellations during their season, or for those of us pushing for a 'hardcoe' mode, as a means of determining our direction, instead of a compass. However minute this detail would be, it would, for me, make the world of Nirn seem so much more alive and in motion.
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Natasha Callaghan
 
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Post » Tue Jul 13, 2010 10:02 am

Exactly, I agree with that last sentence: a minute detail that makes a difference FOR YOU.
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carly mcdonough
 
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Post » Tue Jul 13, 2010 10:20 am

I completely agree. I am fascinated by astronomy in general, so a precise night sky with different constellations depending on the time of year would be a treat.
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christelle047
 
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Post » Tue Jul 13, 2010 2:05 pm

No compass. navigate by mountains during the day, the stars by night? Like it. Cloudy? Tough you are lost, have some realism.
Especially hope to see auorae, don't want a sky as mad as SI, but some Northern lights, or the occasional rare shooting star would be wonderful.
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IsAiah AkA figgy
 
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Post » Tue Jul 13, 2010 6:43 pm

No compass. navigate by mountains during the day, the stars by night? Like it. Cloudy? Tough you are lost, have some realism.
Especially hope to see auorae, don't want a sky as mad as SI, but some Northern lights, or the occasional rare shooting star would be wonderful.

^This....is EPIC
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remi lasisi
 
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Post » Tue Jul 13, 2010 1:18 pm

Astrology has always played a respected part throughout the Elder Scrolls series, however, in my opinion, it has never been much more than a two-dimensional method of skill boosting. I would desperately like to see a 'radiant' (both literal and figurative) sky, or more precisely, NIGHT sky. It would be endlessly fascinating to see how Bethesda could utilize this. If my dream were to come true, we could use the movement of the constellations to determine the time of year (holidays/daedra summoning a la Daggerfall), improve the abilitites granted by certain constellations during their season, or for those of use pushing for a 'hardcoe' mode, as a means of determining our direction, instead of a compass. However minute this detail would be, it would, for me, make the world of Nirn seem so much more alive and in motion.


Good sir, if this were to be in the game I'd love it. If its not, hopefully someone will eventually mod it.
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brian adkins
 
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Post » Tue Jul 13, 2010 11:53 am

No compass. navigate by mountains during the day, the stars by night? Like it. Cloudy? Tough you are lost, have some realism.
Especially hope to see auorae, don't want a sky as mad as SI, but some Northern lights, or the occasional rare shooting star would be wonderful.

^^ Secondly EPIC.
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Multi Multi
 
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Post » Tue Jul 13, 2010 8:12 pm

I'm very certain everyone in this post is fully understanding what I have meant by everything, but for the purpose of clarification...I want the sky to contain stars and, as Zen mentions, random astronomic occurrences, but the stars with which I would like to see would be the same constellations which we would originally set our characters to be born under (intertwined among a plethora of meaningless stars). The Mage, Lady, Thief, Lord, Ritual, etc etc. And also, just as Zen said, if it is cloudy, tough luck....wait until the morning to go exploring, or risk being lost at night. This would only apply to a mode which would remove the compass of course. Its not so different from Morrowind, in fact, if one was to master reading the stars, navigation would probably prove even easier than the......'its southwest of here, over the mountain'....as well as create a sense of accomplishment, not by how many times you press a button, but by actually utilizing the world around you as a means of success. Again, this would appeal to me a great deal, but I can certainly understand why some would be against it.
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Nuno Castro
 
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Post » Tue Jul 13, 2010 6:58 pm

Hmm... spend hundreds of man hours on a realistic moving night sky that some people will never even look at or spend that time improving the game... That said I don't think that it would be a bad idea, my only question would be if it was worth it or not.
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Steve Fallon
 
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Post » Tue Jul 13, 2010 1:56 pm

Something that did cross my mind Evil, and I completely agree. I do not have any delusional idea that this is going to be included and would willing say that I do not want it if there will be negative effects on the majority of the game correlating to it . But I also think that being held back by the idea that 'some people will never even look' completely halts progress, if not set it in reverse. Some people never cared for pauldrons, some people never used a spear...now they are sorely missed. Shallow argument, I know. But don't take this as agression, I absolutely agree with you, would something like this be worth the time,energy, and money, especially when there are so many other issues to deal with? Maybe, maybe not...
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WTW
 
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Post » Tue Jul 13, 2010 7:11 pm

I'm very certain everyone in this post is fully understanding what I have meant by everything, but for the purpose of clarification...I want the sky to contain stars and, as Zen mentions, random astronomic occurrences, but the stars with which I would like to see would be the same constellations which we would originally set our characters to be born under (intertwined among a plethora of meaningless stars). The Mage, Lady, Thief, Lord, Ritual, etc etc. And also, just as Zen said, if it is cloudy, tough luck....wait until the morning to go exploring, or risk being lost at night. This would only apply to a mode which would remove the compass of course. Its not so different from Morrowind, in fact, if one was to master reading the stars, navigation would probably prove even easier than the......'its southwest of here, over the mountain'....as well as create a sense of accomplishment, not by how many times you press a button, but by actually utilizing the world around you as a means of success. Again, this would appeal to me a great deal, but I can certainly understand why some would be against it.


the problem with this is that there are no longer going to be any starsigns, the constellations are only going to be of the skills.
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Alkira rose Nankivell
 
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Post » Tue Jul 13, 2010 11:42 pm

the problem with this is that there are no longer going to be any starsigns, the constellations are only going to be of the skills.

Technically this would not change anything. An astrological alteration doesn't change the astronomical layout. Do many believe that the pole star is really Dhruva, of Hindu scripture? No. Does the same star still exist in the same general location whether or not you believe it is Dhruva? Absolutely.
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Maria Leon
 
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Post » Tue Jul 13, 2010 8:18 am

Well I'd like to see such features like better night sky and darker nights when Masser and Secunda looks magnificent stars are radiant and blink to us when we can see signs in sky and falling stars, there was many mods thats add similar features to previous games will developers implements such features now by self?

But since there will be only Three Guardian constellations removing of Birthsigns can be tied to plot like Levitation Pact tie inability of devs make proper levitation in Oblivion to Lore.
Something like this
Akatosh are most powerful of Aedra and maybe first one but as Aedra come from blood of Anu (who are quintessential form of Stasis: one of the two primal forces), and have order at basis Akatosh can have part of blood Padomay (quintessential form of change) so he has desire for changes such diversions make Akatosh live in circle of Time when so thats why Time is flow and Creation is not in Stasis, thats the same why Lorkhan is Aedra but desire changes as Daedra he is also have blood of Padomay and Anu, maybe Lorkhan was twin of Akatosh but was killed because of deception of other Aedra and was killed by his brother Auri-El?
We know thats Lorkhan was not not dead completely part of his essence was in heart maybe thats was part of Anu and his state between live and dead create flow of souls in Oblivion and circles of rebirth and reincarnation just like Akatosh make time flow as well create possibility for undead since Mannimarco is not create necromancy just discover it as well Arkay was chosen to maintain circle of Souls flow and maybe guard souls to not break circle, so thats why Necromancer Moon able eclipse Arkay and effectively but temporally disable him and flow become unguarded and powers can be usable for necromancy and Black Soul gem creation.
Akatosh and Alduin are one entity what have two diverse personalities like two heads similar to Jyggalag and Sheogorath both entities have time sequence of full powers before was sequence of Akatosh now come sequence of Alduin who are The Serpent what devour worlds and what was guarded by Three Guardian constellations, The Serpent already consume all other stars and Guardian come to Nirn for final battle,

We know thats Dark Brotherhood will be in Skyrim and will use unstable situation for own purposes what is ultimate goal of Dark Brotherhood?
What if they what resurrection of primordial Chaos, what if Sithis is ghost part of Padomay entity what just need last part from Akatosh to be completed since Lorkhan is dead and his heart is banished to Oblivion so Sithis become stronger and maybe harder to be controlled, what if Daedric Princes also desire for changes and help to close the circle thats why Azura help us in Morrowind and try reason why Mehrunes Dagon invaded during Oblivion Crisis?

What if at end of game when we decide to kill Alduin sequence will start again and Akatosh will again main entity and new Era will birth or Sithis devour last part Padomay entity and rebirth as Padomay and other Aedric entities will combine powers to become Anu to begin of new struggle between Order and Chaos?
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Bethany Short
 
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Post » Tue Jul 13, 2010 11:59 am

Technically this would not change anything. An astrological alteration doesn't change the astronomical layout. Do many believe that the pole star is really Dhruva, of Hindu scripture? No. Does the same star still exist in the same general location whether or not you believe it is Dhruva? Absolutely.


my point was, that if we are no longer born under a starsign, then we cant be more powerful when its in the sky.
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Fanny Rouyé
 
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Post » Tue Jul 13, 2010 3:31 pm

my point was, that if we are no longer born under a starsign, then we cant be more powerful when its in the sky.

Ahh, my mistake bud! :sweat:
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RUby DIaz
 
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