» Wed Jul 28, 2010 11:22 am
@OP - It's nearly confirmed that Speechcraft and Mercantile have been combined into Speechcraft. The screen showing the skillset of the mage shows "eechcraft" on the far left side when in full resolution. This was noticed a long time ago and has been fairly concluded based on the number of skills per archetype. See older threads about the skills if you want a more thorough explanation.
As for your reasoning about the Warrior having a "bloated" skillset in Skyrim.....I think you're missing the point of the change to 1H and 2H. To be fair, the change from Blade and Blunt to 1H and 2H skills doesn't reduce the skill count, but it does simplify the skill concepts themselves, at least. Yes, most people use only one type, but with perks unique to 1H or 2H, there will be incentive to use both based on the combat situation. In Oblivion, without perks, and with only Blade and Blunt, it was bloated. In OB, why would I put down one of my perfectly good swords to attack something with a mace or axe? But in Skyrim we'll have better reasons to use a claymore or 2H axe or warhammer because of the perks associated with the 2H skill. The same goes for the 1H skill, as well. I think Bethesda's got it right on that one, giving a "Warrior" double the combat options of the other 2 archetypes(i.e. Mage with magic and Thief with bow). ***Also, the secret bonus of making the change to 1H and 2H is that Bethesda can now add polearms/halberds/spears to the game in the 2H skill, thus keeping only 2 melee weapon skills, while actually adding more weaponry to the Warrior's arsenal.
They are trending towards the complete removal of any skills that "bloat" a character's skillset. Bethesda ditched Athletics and Acrobatics, removed Mysticism as a skill, and will combine Speechcraft and Mercantile. This is a great thing imo, and I'm excited to see how it will work.
EDIT: Snipped to make a new thread