It's also important, I feel, that the factions aren't quite as vehemently opposed as they were in F:NV. It seemed like if you picked one faction over the other in Fallout and did more than two or three quests for them, the opposing faction would gun you down in the streets on sight. In Skyrim, this should only be the case with the two Civil War factions. Any other opposing factions would just see you as a rival and, at the very worst, a member of the opposing faction wouldn't sell you things or train you. The Radiant AI system may come in handy here as well; for instance, one of the more hot-headed members of an opposing faction might challenge you to a duel, whereas a younger or more impressionable member might admire your abilities and quit his faction to join yours. How cool would that be?
At any rate, it seems like Skyrim's story lends itself to a faction system of some kind. They've been dropping little hints like the Civil War and splitting of the Mages' Guild since the game was announced. And since Bethesda has the rights to F:NV's faction system, I would be quite surprised if there wasn't some adaptation of it in Skyrim, even if it's just a vague approximation.
I agree with all the other stuff in the OP wholeheartedly.