Possibility of integrating a bigger handiness of the charact

Post » Wed Sep 08, 2010 4:28 pm

Eng :Having seen the trailer and my experience(experiment) on Oblivion, I find that we have not enough handiness of the character, as to be able to jump and to hang on(collide) on a wall to cross(spend) unnoticed or to throw its weapon may get back him(it) on the monster. It would also be necessary to integrate(join) roulades / dodges to return a more dynamic fight.

Fr : Après avoir vu le trailer et mon expérience sur Oblivion, je trouve qu'on a pas assez de maniabilité du personnage, comme pouvoir sauter et s'accrocher sur un mur pour passer inaper?u ou lancer son arme puis le récupérer sur le monstre . Il faudrait aussi intégrer des roulades/esquives afin de rendre un combat plus dynamique .
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Scarlet Devil
 
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Post » Wed Sep 08, 2010 11:43 am

Well it would really be nice if we could climb walls and jump further than usual by taking perks maybe, i guess we will have to wait and see how the game turns out, at the moment it seems we all know very little.
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Eliza Potter
 
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Post » Wed Sep 08, 2010 3:40 pm

Eng :Having seen the trailer and my experience(experiment) on Oblivion, I find that we have not enough handiness of the character, as to be able to jump and to hang on(collide) on a wall to cross(spend) unnoticed or to throw its weapon may get back him(it) on the monster. It would also be necessary to integrate(join) roulades / dodges to return a more dynamic fight.

Fr : Après avoir vu le trailer et mon expérience sur Oblivion, je trouve qu'on a pas assez de maniabilité du personnage, comme pouvoir sauter et s'accrocher sur un mur pour passer inaper?u ou lancer son arme puis le récupérer sur le monstre . Il faudrait aussi intégrer des roulades/esquives afin de rendre un combat plus dynamique .


We will definitely have to wait a generation or 2 for this. I think they got Skyrim pressed against the capabilities if the 360 as it is.(this is NOT an invitation to slam or speak well or ill about any platform)
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Rozlyn Robinson
 
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Post » Wed Sep 08, 2010 9:02 am

We will definitely have to wait a generation or 2 for this. I think they got Skyrim pressed against the capabilities if the 360 as it is.(this is NOT an invitation to slam or speak well or ill about any platform)


+1
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Hayley Bristow
 
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Post » Wed Sep 08, 2010 2:13 pm

La technologie d'aujourd'hui permet à ses mouvements, et cela rendrait le jeu plus réaliste .




The current technology allows its movements, and it would return the more realistic game(set,play).
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Matthew Warren
 
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Post » Wed Sep 08, 2010 11:58 am

Maybe. They are using Havok Behavior.
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Chrissie Pillinger
 
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Post » Thu Sep 09, 2010 12:38 am

..what?
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Tiffany Carter
 
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Post » Wed Sep 08, 2010 4:18 pm

It'd be nice if characters could just automatically pull themselves over low ledges and rocks like in real life, instead of having to dramatically jump over them like some kind of free-running hipster CRIMINAL SCUM.
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hannah sillery
 
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