Kind of svcks, I can understand kinect as there's no way for it to work out, still leaving out other motion controls svcks,
Motion controls, while the "new big thing", are not the Be All, End All of control schemes. Yes, there are some games that they work well for. (Wii bowling and golf are really, really great games
) And then there's alot of games that they svck for and shouldn't be used.
This is one of the big flaws on the Wii (at least in the early rounds of games - the guy I know who has one moved on to the X360, so I haven't played any new Wii games) - because the motion controls were their Big Feature, they had them shoe-horned into every stupid game that came out. Even when a basic N64 control pad would have been a better control system.
Waving your arms around to do stuff isn't always better. There are limits - especially in games that need lots of controls.
And that's ignoring the added difficulty of making a cross-platform control system that would work for the Move, the Kinect, and the oh-wait-no-motion-controls PC. Because they're not going to make a radically different control scheme for just one of their three platforms (let alone radically different control schemes for EACH platform).... it's not practical. (And let's not forget that to actually be a good motion-control setup, the game really needs to have been designed around that, from the beginning. It's not something you tack in at the end, at least not if you don't want it to svck.)