I am currently a lvl 21 (guns) sniper and I am planning for what to do until I reach lvl 30.
I have 3 questions and question 1) is the most important. Please answer me, I have spend a lot of time thinking about this.
1) Should I max explosives or EW as a second attack skill for a sniper ?
2) After maxing (explosives or EW), where should the 21 remaining points go ? Medicine ?
3) Do you have any general comments about my skill distribution ?
Details for those are interested:
Here is what I currently have (got all the implants and skill books I could)
SPECIAL:
Strenght 6
Perception 6
Endurance 7
Charism 1
Intelligence 5
Agility 10
Luck 10
And for lvl 30, I plan for :
(including the 1st recon beret)
Barter 38
Energy Weapons 32
Explosives 32
Guns 100
Lockipicking 75
Medicine 78
Melee 30
Repair 100
Science 70
Sneak 100
Speech 70
Survival 50
Unarmed 28
That skill distribution leaves me with 81 skills to distribute. Maxing either EW or explosives will leave me with 21 points left. The best place is probably medicine, I guess ? Please comment on that.
Detailed reasoning for those who are interested
Barter: highest check is 70 (heard there is one at 100 at the end, but I could also use the 100 speech instead). I actually overinvested in here, because all of the following gives plenty of + barter: Roving trader hat, +5 suit, mag, Moonshine, any other alcool, Party time mentats and Mentats.
Lockpicking: 75 + Vault 3 Utility Jumpsuit (5) Comprehension + Skillmag = 100
Medicine: need 70 for living anatomy. 70 + followers lab coat (10) + mag (20) = 100
Repair: needs 100 to do super 50 caliber munitions
Science: 70 + followers lab coat (10) + mag (20) = 100
Speech: 70 + Naughty Nightwear (+10) et magazine (+20) = 100
Survival: not sure about this one. Need 45 for entomologist. I am not sure if I understand well, but apparently 50 is some kind of breakpoint for some potions (ex: abscinthe)