Still everybody going on about animation? How hard is it to understand, that's not the problem?
And while I'm at it, spears in New Vegas aren't very good either, even the mellee ones work the same way as any other mellee weapon.
But whatever, people just want spears, it doesn't seem to matter in what form... :shrug:
again ala making every object viewable in 3D in the inventory :teehee:
Which is easier, making a viewable 3D inventory, or balancing out a non-standard (in point of FPS games) weapon?
Daggerfall had npcs with spears... http://images.uesp.net/9/9a/DF-Questgiver_KnoW.png they just weren't equipable 'till Morrowind... bad arguement you got there.
That argument is about as valid than saying how some statues had spears on them too...
I'd rather they add http://cdn1.iofferphoto.com/img2/item/130/931/893/Utgk6VaPVB4D27K.jpg.
While I think if by some manner of miracle, or by pulling all their resources into it, they could make a distinct, interesting spear system, I would never see the same for flails.
Probably because, I have no idea how flails are supposed to work, and to do it properly, they should add in physics and whatnot...