a cover system?

Post » Mon Feb 14, 2011 1:47 am

for the love of god please not.
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chinadoll
 
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Post » Sun Feb 13, 2011 9:54 pm

NO! :angry:
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Alexis Acevedo
 
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Post » Mon Feb 14, 2011 7:32 am

for the love of god please not.

You shouldnt have mentioned it, dont give them ideas :cryvaultboy:
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WTW
 
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Post » Mon Feb 14, 2011 5:10 am

Why make a thread then? Considering how first person-geared TES is (no offense Bethesda, but third person has never been a strong point in TES), I wouldn't even consider this happening.
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Lucie H
 
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Post » Mon Feb 14, 2011 6:55 am

like hiding behind objects...well it could expand gameplay elements but im not sure
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Nick Pryce
 
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Post » Mon Feb 14, 2011 3:57 am

What purpose could it serve anyway? :tongue:
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Darlene Delk
 
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Post » Sun Feb 13, 2011 7:45 pm

What good is a cover system in a melee and magic based game? If you really want cover, crouch behind a rock.
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An Lor
 
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Post » Mon Feb 14, 2011 6:47 am

Frankly, what is the benefit or harm of having a cover system. I don't know why the devs would spend any time with a cover system when it really adds little to TES gameplay. Out of all the new things I would want to see in SR, I think this falls just after wererabbits.
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Noraima Vega
 
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Post » Mon Feb 14, 2011 3:12 am

I hate cover systems where you click into place. All we need is a crouch, which we always have had, and the ability to move your head independent of your body, which we've also had. It just needs to be tweaked so that if, for instance, you are behind a tree, and you move your head, not only can you look up-down and left-right but over and and under.
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Len swann
 
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