Chase Scene (marsh Refinery)

Post » Sun May 01, 2011 2:42 pm

Hi everyone, I'm having immense trouble with the chase scene involving the monster in the Marsh Refinery. The monster appears at around 5 steps away from the second gated door (so I think speed does not matter for the rest of the chase), and I simply do not have enough time to unbolt that door (hell, half the time Jack will stupidly say "the door is bolted shut" even though I was perfected aimed at the BOLT, NOT the door handle). There was once that I actually opened the door and got to the other side but did not close the door in time. I didn't waste a single second after the save point outside the door. I rushed through the first two doors, ran in a perfectly straight line through the first bolted door (closed it behind me), and I always hear the rushing/rolling sound when I'm about to get to the second door (not quite at the door yet).I'm so tired of dying, but THANK GOD there was a save point right outside the door; if there wasn't, there's NO WAY I'm going to redo all that other stuff in the huge machinery room...(A save file right after the run would also be great if anyone is able to do that ^^)Edit: is there something I can do about the running speed? I have the PC version. I saw a video posted by a member and the walking speed is like doubled! Unless it was simply a fast forward video with sounds at the regular speed x3)
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JUDY FIGHTS
 
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Post » Sun May 01, 2011 12:30 pm

There is a patch for the game that allows you to change certain game parameters such as running speed. It's by svcklead so if you run a search for "svcklead patch" you should find it easy enough.
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Carolyne Bolt
 
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Post » Sun May 01, 2011 11:24 pm

Thanks, I downloaded that and it's worked fine. The game is made much much more convenient now that Jack can actually run instead of taking a stroll with monsters breathing down on his back.
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Arrogant SId
 
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