As I pointed out before Mount and Blade (especially warband) has the ability for 100s of actors to fight - each with differing armor and stats. On terrain that is often varied.Very epic battles with many enemies on each side - puts total war to shame as well, because there is your RPG character in the mix riding through the slings and arrows.
The way they do this though is that on the battlefield there are no houses or complex models and meshes. I read an article once about games falling into the trap of the extra refrigerator. Once it is in it accounts for more overhead in the form of more things being rendered, So with Oblivion and its many many items that can be manipulated - that drains the processing power that could be dedicated to AI.more actors, etc.
But technology is on our side - this is 5 years later.
Where it is not on our side is in terms of marketing and catering to outmoded console concerns.
I now dislike this forum as with each proposed idea of how to improve or speculation of such it is met with the bitter realism approach that states that 'no consoles are the bar - nothing higher.'
F that. What a drab conversation and what a lack of proposed solutions.
They can't create scaled performance settings? where it could run on lower than DX11 but have settings for higher? Is that truly not possible?
The way they do this though is that on the battlefield there are no houses or complex models and meshes. I read an article once about games falling into the trap of the extra refrigerator. Once it is in it accounts for more overhead in the form of more things being rendered, So with Oblivion and its many many items that can be manipulated - that drains the processing power that could be dedicated to AI.more actors, etc.
But technology is on our side - this is 5 years later.
Where it is not on our side is in terms of marketing and catering to outmoded console concerns.
I now dislike this forum as with each proposed idea of how to improve or speculation of such it is met with the bitter realism approach that states that 'no consoles are the bar - nothing higher.'
F that. What a drab conversation and what a lack of proposed solutions.
They can't create scaled performance settings? where it could run on lower than DX11 but have settings for higher? Is that truly not possible?
Totally agree. BTW, I'm getting more and more curious about "Mount & Blade"...I think I'll try it.
P.D: Blessed be Steam, and the fact the demo is in here