» Mon May 02, 2011 2:51 am
I completed the Mythos Specialist investigation with an "A" rating. I accomplished this on my first try. Here are my statistics:Mythos Rank Rank A% Complete 100%Time 03:25:12Blood Loss MediumMental Condition DerangedWeapon Accuracy 47%Shots Fired 846Shots Hit 399Enemy Kills 126Headshots 108Saves Made 21Drug Abuse CleanAgain, for users of the walkthrough cited earlier, I should note that my completion score was 87% on entering the Air Filled Tunnels level. Killing Robert Marsh puts it up to 88%.I would like to note that my first time through the game I got an "E" rating in the Private Investigator investigation. It took me 13:28:05 (hh:mm:ss) to complete the game with 125 saves and a weapon accuracy of 39%. Blood loss was heavy and my mental condition was nut job. I feel like I have come a long way since that maiden voyage into the world of the Cthulhu Mythos.Returning to this last game, my weapon accuracy went way down as compared to the Hardened Detective investigation. it went way down with Mr. Burnham's wild ride out of town because it took me about four attempts to blow up the truck blocking the roadway with the shotgun. In the prior investigation I got lucky and nailed it full on with my first blast. Amazing what impact using the shotgun has upon that particular statistic. Nor did the intense fun and games on the deck of the Urania help my accuracy score much. Jack's tentative grip on his sanity at times made aiming a challenge.My kills went down as I learned pretty quickly that the goons were far more superior shots at this level of the game, so I skipped battles and skulked around them whenever I could. That is, I skipped going after ammo or health kits if those items were not on the critical path to completing a level.The hardest (i.e., where I died the most) parts of the game were the Escape in the Back of the Truck (because all I could do was weave about whilst in a crouched position), the Battle with the Deep Ones on the Deck of the Urania, and Cruising the Rocks on Devil's Reef (you would think that Jack could have taken swimming lessons at some point in his life).I would classify the truck ride and the reef wave incidents as major annoyances. But the Urania battle, however frustrating, was a first rate FPS experience. A tactic to keep my sanity was to save in the storage room when I got the ammo box for Petty Officer Henson if I felt I killed enough Deep Ones and somehow saved some sailors. Then I saved again once the battle paused in the transition to the battle with the sorcerers on Devil's Reef if I accomplished a 78% completion.Like many others, I really enjoyed the Escape from the Gilman Hotel (I wonder if Gilman is a subtle pun with reference to the fish men?). It was hair raising and nerve racking at first. Once I got the time and motion down after many iterations it became easy. But even so the atmosphere in Innsmouth, both on the streets and in the sewers, always remained creepy and outr?. In terms of game immersion the first part of the game was outstanding.Overall, the Marsh Refinery and the Air Filled Tunnels levels were good but to be honest were a bit too reminiscent of Quake and Half-Life. How ironic that Call of Cthulhu: Dark Corners of the Earth with its direct tap to the Lovecraft mythos is forced to suffer comparison with other franchises. Still those levels are entertaining. It brought back fond memories of being a Doom Marine when marching through the refinery and dispatching the miscellaneous gunmen along the way to make my appointment with the shoggoth. I must say the climactic shootout in the Temple of Hydra though prosaic was exciting because I knew I was up against a time constraint. It was most satisfying to at last have the upper hand when discharging a fully charged energy weapon into Hydra's pool and then watching her collapse into a heap.If the development team should read this, my compliments. Although I was frustrated and annoyed by the game mechanics at times, this was a superior game and a fine contribution of the Cthulhu Mythos. Well done! It is a pity that you fellows were denied an opportunity to develop and deliver a sequel. I think it says something that I cared for Jack Walters and hoped that his suicide attempt failed so that he would come back stronger (what does not kill us, eh, what?) and do battle with other minions of Cthulhu or perhaps delve into the dream world mythos of H.P. Lovecraft. Again, thank you.To any who read this, be well.