So I was thinking about the good parts of Morrowind, Oblivion and Fallout to try to find what parts of the games made them great and what parts annoyed me and then I remembered that level cap system from Fallout.
Now a level cap has its pros and cons.
Pro
Makes the game more challenging
Con
If I sink 500 hrs into a game, I want to be godly.
So surely and adjustable level cap system would suit everyones need and play style? Would anyone have a problem if it was a simple slider that you could adjust similar to that of the difficulty?
Does anyone else have thoughts or feelings on this topic?