You should be able to do stuff with friends.

Post » Sun Mar 06, 2011 12:40 am

I think it would be awesome if you could do stuff with your (in-game NPC) friends, like propose to go for a drink or garden or something else in the game with them. It would add a very large element to the game. I understand that the Elder Scrolls community isn't too social and doesn't like the idea of ANY form of relationships,but just think about it; it would be optional and a great addition to the game...not to hard to include in the game either. **Wink, Wink**Nudge, Nudge** @ Bethesda,.
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Rachell Katherine
 
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Post » Sun Mar 06, 2011 3:00 am

Im confused. Is this post about in game relationships or multiplayer? Whichever it is, theres already countless threads for it so please take it to one of those.
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James Smart
 
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Post » Sun Mar 06, 2011 11:56 am

Enemy Flame strike, in bound.
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Lucie H
 
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Post » Sun Mar 06, 2011 8:13 am

Enemy Flame strike, in bound.

hwo is this a flame in any way? it's a new idea: doing stuff with NPC friends, for th eother fellow who forgot to read the part where i say in game NPC's.
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Darian Ennels
 
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Post » Sun Mar 06, 2011 2:14 pm

TES community enjoys everything an RPG fan would enjoy...character progression through equipment, property, loot, gold or what have you. stat progression through the use of various skills. story progression by doing tons of weird, huge, small, hilarious, epic quests.

i think you are looking for more of some kind of second-life simulator thing, and i pray that Skyrim doesn't have it..

also, everytime you type "not to hard to include" for pretty much anything, a software developer dies a little inside.
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Emma Pennington
 
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Post » Sun Mar 06, 2011 10:42 am

And by friends you mean in game friends? I mean i would be kinda cool i guess but i wouldnt use it if it were in the game... I mean for rp purposed yeah id be nice but i myself dont roleplay...
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lexy
 
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Post » Sun Mar 06, 2011 3:22 am

when i first read the thread title i though "friends with benifits" lol

i agree tho i am way to impirtant of a person to not have people want to hang with me

and it really bugs me this forum community is so intent on being able to wander around and look at the scenery and make sure its so beautiful that they are reduced to nitpicking the amount of what kind of tree is where, but when it comes to doing all of that same stuff but with an npc who has a "friend,spouse" script attached to it they cross their fingers and throw galic at the notion

@sabot is this the same tes community that raises a stink about every bethesda game over fast travel because it detracts from the real life nuances and the ability to "enjoy the environment"? sounds like a double standard
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SaVino GοΜ
 
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Post » Sun Mar 06, 2011 6:17 am

hwo is this a flame in any way? it's a new idea: doing stuff with NPC friends, for th eother fellow who forgot to read the part where i say in game NPC's.

He didn't mean you're flaming. You mean friendships like in GTAIV?
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Elena Alina
 
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Post » Sun Mar 06, 2011 8:32 am

I'm playing morrowind and a fellow theives guild member(forget her name) asked me to be her friend! I was actually taken aback by it, and was like [censored] ya! Let's be friends! She actually made me give myself to her as a gift? But turns out she meant friends... Then she wanted me to kill someone.... I feel used and dirty... Well she told me about a belt in exchange!!! Oh wait... A belt?

I'd like to see some friends in game, like fellow guild mates who you can become friendly with, maybe go kill things together. I don't think I'd want to garden with them, but hey who knows! I do like hunting down ingrediants, and would love some company/help from a friend.
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Russell Davies
 
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Post » Sun Mar 06, 2011 7:28 am

I understand that the Elder Scrolls community isn't too social and doesn't like the idea of ANY form of relationships


That is a very broad assumption.
I'll have you know, I thoroughly enjoy many kinds of relationships :foodndrink: :whisper: :hugs:
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Isaiah Burdeau
 
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Post » Sun Mar 06, 2011 8:52 am

@ OP

Forever alone
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Claudz
 
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Post » Sun Mar 06, 2011 10:05 am

I like this idea. I do believe bethesda would like to take it this way but maybe not as deep as you would like. By friend I would assume some type of companion I think it is for sure possible but we will have to see how far they take it.

this interview about companions may shed some light for ya.
http://www.youtube.com/watch?v=UBroqYr-bWs
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sw1ss
 
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Post » Sun Mar 06, 2011 12:13 am

it's a new idea

:lmao:
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Stephy Beck
 
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Post » Sun Mar 06, 2011 9:58 am

It would be interesting to have Radiant Story quests that don't involve kidnapping or raiding. Just a simple, "Let's go to the Tavern and have a drink or two." quest here and there would be nice.

...Especially when after leaving the tavern you get attacked by bandits being led by Todd Howard who says "You will never escape having to fight random people on side quests! MUAHAHAHA!!!"
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jessica sonny
 
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Post » Sun Mar 06, 2011 11:45 am

I'm playing morrowind and a fellow theives guild member(forget her name) asked me to be her friend! I was actually taken aback by it, and was like [censored] ya! Let's be friends! She actually made me give myself to her as a gift? But turns out she meant friends... Then she wanted me to kill someone.... I feel used and dirty... Well she told me about a belt in exchange!!! Oh wait... A belt?

I'd like to see some friends in game, like fellow guild mates who you can become friendly with, maybe go kill things together. I don't think I'd want to garden with them, but hey who knows! I do like hunting down ingrediants, and would love some company/help from a friend.

I like the idea of NPC's/friends whom you could go out and work with or collect herbs with. Especially if they helped you collect herbs. Now that would be nice...
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Strawberry
 
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Post » Sun Mar 06, 2011 2:57 am

Lol gardening with NPCs.
So basically you want to have companions?
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darnell waddington
 
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Post » Sun Mar 06, 2011 5:58 am

Eeey Dovahkiin, lets go bowling!
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Guinevere Wood
 
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Post » Sun Mar 06, 2011 1:32 am

Eeey Dovahkiin, lets go bowling!

Lmao, I immediately read this in Roman's voice!

It'd be a cool idea if the devs have time, a little more interaction with NPCs wouldn't hurt. You had a few NPCs in Oblivion that you began to form a working relationship with, like Modreyn Oreyn, but I wouldn't really call that a friendship with the PC. All the NPCs were very clearly NPCs and beyond quest interaction, they would be finished with you completely which was sort of disappointing.
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Brooke Turner
 
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Post » Sun Mar 06, 2011 12:02 pm

@ OP

Forever alone

this doesn't make any sense. i'm the one suggesting that we should be able to do stuff with npc's you're the one proposing that we play another lonely game where the only interaction you have with npc's is pressing your face to their face adn talking about the nine divines.
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ijohnnny
 
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Post » Sun Mar 06, 2011 1:33 am

I think it would be awesome if you could do stuff with your (in-game NPC) friends, like propose to go for a drink or garden or something else in the game with them. It would add a very large element to the game. I understand that the Elder Scrolls community isn't too social and doesn't like the idea of ANY form of relationships,but just think about it; it would be optional and a great addition to the game...not to hard to include in the game either. **Wink, Wink**Nudge, Nudge** @ Bethesda,.



I understand that the Elder Scrolls community isn't too social and doesn't like the idea of ANY form of relationships


Sounds like you are flame baiting, dear sir.
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Queen
 
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Post » Sun Mar 06, 2011 9:07 am

I think it would be awesome if you could do stuff with your (in-game NPC) friends, like propose to go for a drink or garden or something else in the game with them. It would add a very large element to the game. I understand that the Elder Scrolls community isn't too social and doesn't like the idea of ANY form of relationships,but just think about it; it would be optional and a great addition to the game...not to hard to include in the game either. **Wink, Wink**Nudge, Nudge** @ Bethesda,.

i don't know what you are talking about....http://www.uesp.net/wiki/Oblivion:Falanu_Hlaalu and i had a marvelous relationship in oblivion...why would it be any different in skyrim? :shifty:
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Yvonne
 
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Post » Sat Mar 05, 2011 10:49 pm

Those who would proclaim it is bad for an RPG to have relationships and friendships does not know what an RPG is. A feature that allows you to choose even further what sort of a person your character is (a social or antisocial person ? an extrovert or an introvert ?) is a good feature. There have been RPG′s where you make relations and it can even define your character even further not in the sense of "do I have friends or not ?" but "what kind of friends do I have ?".

The JRPG series "Shin Megami Tensei: Persona" by Atlus (at least in 3 & 4 the ones I′ve played) you are encouraged to make relations with the people within the game, you can choose to not be friendly with anyone and still get by in the game and you can choose who you get friendly with in game and who you don′t hang around with. This by itself gives the player many opportunities to ask himself "what would my character do ?" and is ultimately a good thing for an RPG to have.

Really it′s very tiresome to see people who don′t even seem to know what an RPG is going around saying "hurr this not be a real life sim game, go play sims or something, this is an RPG with SPREADSHEETS! durr" it is not the statistics that make an RPG, it′s your capability to define your own role, a good RPG is a game that allows you to decide at the very moment you make your character how he will think and behave, and then presents you with all the opportunities you need to exercise those decisions of characteristics you made for your character.

Oh, and I′m not saying spreadsheets don′t help define your character, but they are only a minor picture that don′t really tell you what you really need to know about someone to know what sort of a person he is. Saying "John has 8 strength and 3 charisma" tells you a lot less about John than "John scowls at old people that look his way and wishes he could hang out with the gang 'the brutalizers'". Even if you could guess John would be uncharacteristic with such a low charisma and would probably hang out with guys who think themselves big seeing his combination of low charisma and high strength, it still doesn′t tell you exactly if it is that way or not unless you can exercise those points of view the character has through relations with other characters in the game.
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Robert Jackson
 
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