Altering 3rd person camera positioning.

Post » Sun May 01, 2011 8:40 pm

I've always thought that the 3rd person camera was positioned too high, so I was curious: is there any way to change the position to be closer to the ground (or even over the player's shoulder) without replacing the 1st person camera?
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hannaH
 
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Post » Sun May 01, 2011 2:04 pm

I think the position is defined in Meshes\Characters\_male\skeleton.nif
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Lauren Denman
 
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