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Altering 3rd person camera positioning.
» Sun May 01, 2011 8:40 pm
I've always thought that the 3rd person camera was positioned too high, so I was curious: is there any way to change the position to be closer to the ground (or even over the player's shoulder) without replacing the 1st person camera?
hannaH
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» Sun May 01, 2011 2:04 pm
I think the position is defined in
Meshes\Characters\_male\skeleton.nif
Lauren Denman
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