My characters are always really awful at combat...

Post » Sun May 01, 2011 8:55 pm

In the past I have created innumerable characters and, as I leveled them, became less and less powerful than the enemies, ultimately forcing me to start over. Currently, I'm playing a new character, a level 20 Bosmer assassin. Although he is my best character yet, I am starting to find it very cumbersome and time consuming to kill enemies, to the point where I just want to quit Oblivion forever and go back to playing Fallout 3 (which got me into RPGs in the first place). My character uses the Dark Brotherhood's shrouded armor set, an enchanted glass bow, eleven arrows, and, when he has to, an enchanted glass longsword. His sneak skill is 94 (without the shrouded armor's 10+ enhancement), his marksmanship 75 (again, without the enhancement), and his sword (which he virtually never uses) 56. Most of his other major skills are barely at the journeyman level.

What am I doing wrong? Why is it that my characters ALWAYS fall behind the enemies, disallowing me from killing them without great effort. Like I said, I've tried many times to make a good character, yet I always fail. That's partly why I prefer Fallout to Oblivion; it's leveling system is much more lenient and controllable.

I am having fun with the game, but it is just so frustrating not having an adequete character to play as.





PS: The difficulty is set at "normal range"
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Farrah Barry
 
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Post » Sun May 01, 2011 11:17 pm

Levelled creatures is what's your problem. Get a mod or turn down the difficulty a bit. All it dose it regulate how much HP and some damage enemies do

Edit: :swear: Tyops!
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sarah taylor
 
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Post » Sun May 01, 2011 10:30 pm

Levelled creatures is what's your problem. Get a mod or turn down the difficulty a bit. All it dose it regulate how much HP and some damage enemies do

Edit: :swear: Tyops!


I don't want to resort to that, but perhaps. I sort of would like to understand my difficulties with leveling and, if possible, receive advice on the subject.
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patricia kris
 
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Post » Mon May 02, 2011 2:22 am

lower the difficulty slider

get a stronger bow

try to get stealth shots

get an enchanted sword

train your skilsl higher and never sleep again unless a mission requirs you to do so

if possible use traps

if all else fails run

if all of the above fails reload an earlier save and never enter combat again EVER
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Jonny
 
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Post » Sun May 01, 2011 5:43 pm

lower the difficulty slider

get a stronger bow

try to get stealth shots

get an enchanted sword

train your skilsl higher and never sleep again unless a mission requirs you to do so

if possible use traps

if all else fails run

if all of the above fails reload an earlier save and never enter combat again EVER


I thought that that the game automatically levels you up if you raise a major skill once your "skill bar" is filled up?
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Leah
 
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Post » Sun May 01, 2011 9:00 pm

I thought that that the game automatically levels you up if you raise a major skill once your "skill bar" is filled up?


nope its manually you can only level up if you sleep


(it says so right in the manual)
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Brιonα Renae
 
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Post » Sun May 01, 2011 7:03 pm

Fallout3 levels you up automatically but Oblivion doesn't do that. I'm playing Oblivion again while I'm waiting for FNV to come out.

Have you tried summoning a creature to fight for you? The summoned creature will soften the enemy up and then you can jump in and finish it off. I hope you keep playing. :)
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Scott Clemmons
 
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Post » Sun May 01, 2011 7:40 pm

Use all available Oblivion resources. Make enchanted weapons & armor, use potions & poisons, magic, sneak attack with a bow from long range. If you are able to cast a Weakness to Magic spell, enchant that spell effect on a weapon. Then sneak attack an enemy with said enchanted weapon and immediately follow up with an elemental destruction spell.
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Inol Wakhid
 
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Post » Sun May 01, 2011 10:20 pm

What enchantment are you using on your bow?

You should be able to upgrade to an ebony bow soon. Adding enchants that increase your marksman skill will increase your damage, too.

Using homemade poisons would help with your damage or with disabling your enemy. There's something to be said for kiling slowly until marksman is maxxed.

Getting your sneak skill to 100 would let your weapon ignore armor class when sneaking which should help out.
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Mark Churchman
 
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Post » Sun May 01, 2011 6:11 pm

level 20 and not one skill at 100?

Your not playing the games stock classes by any chance?

Those are awful, never used one since my first char

Don't put all the skills you are actually using as majors

Your char has to do things to train

To get a stronger sword arm practice on conjured targets

Marauders are usually easy enough to pick off while backpedalling if you are looking for a way to hone your archery

Armor skills can be built up by letting weak enemies attack you and doing nothing in return but cast restoration spells
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Logan Greenwood
 
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Post » Sun May 01, 2011 11:24 pm

The best way to go is to enchant with fortify Endurance, fortify health, and use alchemy.

Alchemy, especially at higher levels is totally game breaking, its like taking steroids.
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Russell Davies
 
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Post » Mon May 02, 2011 5:05 am

Use poison on your bow
Have a backup melee skill: I often choose blade for my archers or mages. There are times when it's going to be impossible to avoid melee combat. Illusion is your friend, it has great crowd control spells.
Blocking successfully, allows you a couple of extra seconds to get an extra whack or two in.

Your health increases upon level up, but it's amount is affected by how you leveled Endurance skills, to get to your current level. Work on your Armorer and Block skills.

When all else fails, my early level characters will haul ass outta there. The game gives you many resources with which to do battle.
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The Time Car
 
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Post » Sun May 01, 2011 6:05 pm

In the past I have created innumerable characters and, as I leveled them, became less and less powerful than the enemies, ultimately forcing me to start over. Currently, I'm playing a new character, a level 20 Bosmer assassin. Although he is my best character yet, I am starting to find it very cumbersome and time consuming to kill enemies, to the point where I just want to quit Oblivion forever and go back to playing Fallout 3 (which got me into RPGs in the first place). My character uses the Dark Brotherhood's shrouded armor set, an enchanted glass bow, eleven arrows, and, when he has to, an enchanted glass longsword. His sneak skill is 94 (without the shrouded armor's 10+ enhancement), his marksmanship 75 (again, without the enhancement), and his sword (which he virtually never uses) 56. Most of his other major skills are barely at the journeyman level.

What am I doing wrong? Why is it that my characters ALWAYS fall behind the enemies, disallowing me from killing them without great effort. Like I said, I've tried many times to make a good character, yet I always fail. That's partly why I prefer Fallout to Oblivion; it's leveling system is much more lenient and controllable.

I am having fun with the game, but it is just so frustrating not having an adequete character to play as.





PS: The difficulty is set at "normal range"






i had the same problem but one of the characters i made was a custom class, as mix between steath and magic and using blades.with magic u can make ur own spells , that is how u can always be powerful is by no matter what character u make ,include the destruction skill and use spells
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Brιonα Renae
 
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Post » Sun May 01, 2011 2:52 pm

nope its manually you can only level up if you sleep


(it says so right in the manual)


lol
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Steve Fallon
 
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Post » Sun May 01, 2011 6:54 pm






The Forum Manual says to use the Multi Quote buttons to avoid double posts ;)
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Bedford White
 
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Post » Sun May 01, 2011 9:20 pm

oblivion is more for the power gamer than the casual gamer. some standard strategies:

there are 2 major strategies to oblivion:

level 2 strat:
set your major skills to things you never use, hand to hand, mysticism, whatever. you never level, but everything that kills enemies will be extremely efficient. work on blade, alchemy, destruction, restoration, block, l/h armor.

level 36 strat:
max your endurance first. at level 36, you will have maxed every stat to 100(including luck) except 1 - usually personality at which point, a charm spell negates that. this is effective since you will have the magicka and health to deal with enemies. all rewards will be maxed out once you reach this level.

offensive gear enchantments:
drain fatigue - will allow you to beat a helpless enemy that tries to stand up
magicka weakness stacking on a weapon: have your favorite daedric sword do 100 weakness to fire/magicka on hit and 14 health/fire/frost/light damage, and all enemies will drop in 3 hits.
drain speed 100: will disallow enemies from noticing you. hit them with a bow from a dist, and they'll let you hit them without retaliating.

defensive gear enchantments:
mudane ring, crown of lindai, save my hide, which will negate all spell damage
iron fist, sword necklace, escutcheon chorrol, which will negate melee damage
max light armor and block, and the most damage you'll take is from arrows, at 5 damage per hit, even on max difficulty at max level.
go breton to free up mundane ring for ring of vitality - 100% resist poison/disease/paralysis

wtfbbq damage:
magicka stacking involves using layered weakness to magicka, letting you do 5 digit damage. with only 3 spells and 4 castings, magicka stacking can easily do 5000 damage.
poison: frost salt + imp gall + spiddal stick + vampire dust. this will make 1 shot kill poison on all enemies up to max level, assuming you have 100 in alchemy. this particular combination will stop enemies from casting spells too.

infinite heal:
heal 50 pnts
fortify magicka 50 pnts
because of the game mechanics, this heal is infinite. you can set the heal to whatever you can afford, make SURE the fort magicka is last on the list.

or you can get chameleon to 100%. this is boring since the game no longer acknowledges your existence, which is not really gaming, imo.
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I’m my own
 
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