I'm making some Fallout New Vegas videos for machinima and wanted the community's input on this rather than basing it solely on my opinion. Some of you may remember I did this for FO3 and it came out extremely successful! (http://www.youtube.com/watch?v=iS-MRnb9H3s, http://www.youtube.com/watch?v=hZxR6JQiO2I) Its extremely hard pleasing everyone since we all have different characters that excel in different weapons, so I really appreciate the community helping out with the list.
You can either vote in the poll and/or simply list your top 10 here. Feel free to include any enemy even if not listed above, but try to think about the toughest enemies from an average character's perspective, not your level 30 character equipped with the best weapons/ammo because of course by that point most enemies aren't too tough
Each enemy includes all its ranks, for example Feral Ghoul includes roamers, reavers, glowing ones, etc. If I forgot any tough enemies let me know so I can update the list! Thanks in advanced to everyone that helps out, I'll post link here when completed and keep in mind next will be weapons.
Out of all the enemies from Fallout: 1-NV, I find Cazadors to be some of the most unfathomably annoying and difficult enemies I've ever faced.
With deathclaws, you can fight them at long range after having set a menagerie of traps for them to run through, and super mutants really don't become hard to fight after you get to a certain level, but cazadores...
At a low level, cazadors will two-shot me or cause me to go through all my antivenom early. The only way I've ever sneaked up on them and took one out at range was through mere chance, as I absolutely cannot time shots well enough to hit them. Even at high levels, the same problem occurs, I cannot hit them unless I go into VATS, which is what I usually end up doing. With my melee character, fighting them was a nightmare. Once one would hit me, it would push me back just far enough back that my weapon swing would not hit them, and this would eventually turn into a cycle of swinging, getting hit, missing, walking forward, swinging, getting hit, missing, walking forward, etc.
On hardcoe mode, I'd save my game before attacking a swarm of them simply because they would always annihilate one of my followers if I didn't completely aggro every single one of them immediately.
Screw you, you [censored] bugs. Now I know how the folks on Starship Troopers felt.