Indoor Style / Design

Post » Sun May 01, 2011 5:57 pm

I have a feeling that the game will kinda capture the interiour atmosphere of Stonekeep. I don't know why but I hearing the music and the dragon screams reminds me initially of Stonekeep, which had a nice atmosphere IMO.

I really can imagine creeping through dark grey stone dungeons... :-) What do you think?
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Kayla Oatney
 
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Post » Sun May 01, 2011 9:47 pm

I just want Real and Proper shadows this time.

Shadows from objects, shadows from people and monsters.

Bring on the shadows! :)
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Roisan Sweeney
 
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Post » Sun May 01, 2011 8:55 pm

I just want Real and Proper shadows this time.

Shadows from objects, shadows from people and monsters.

Bring on the shadows! :)


Yes, and multiple different coloured light sources that create a creepy atmosphere. And good and a lot of ambient sounds... when you enter a dungeon in oblivion you only here wind and maybe people talking. I want to be more creeped when going through a mine or dungeon...
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Ludivine Dupuy
 
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Post » Sun May 01, 2011 2:47 pm

I would like to see the ruin/dungeon epicness done with Old Mournhold.

With very few exceptions, the Oblivion caves were just too banol after entering the and then followed up with .
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Ilona Neumann
 
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Post » Mon May 02, 2011 3:54 am

I just want variation in the ruins. The ash, mold, mud, rock, lava etc skinned ccaves really added that bit more diversity in Morrowind.
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Nick Tyler
 
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Post » Mon May 02, 2011 2:24 am

Detail, detail,detail.
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jason worrell
 
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Post » Sun May 01, 2011 6:06 pm

Arcania Gothic 4 had good shadings and atmospheres I hope Oblivion to have a at least a little of that :D
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Farrah Barry
 
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Post » Sun May 01, 2011 7:08 pm

Bring on the shadows! :)

Dynamic shadows from buildings at the very least. http://www.youtube.com/watch?v=IALA_BDl840&hd=1

That's for exteriors but still...
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Yvonne
 
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Post » Sun May 01, 2011 8:40 pm

Dynamic shadows from buildings at the very least. http://www.youtube.com/watch?v=IALA_BDl840&hd=1

That's for exteriors but still...


THIS IS AWESOME ! ! ! Didn't know that mod...
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Noraima Vega
 
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Post » Sun May 01, 2011 10:10 pm

I agree with having proper dynamic lighting, and well placed interior objects. One comment on the objects: When i sit down at a table, i would perfer that all the guests dont get head injuries from flying utensils and plates. I will admit that they did a presentable job with the interiors in Oblivion, however, i expect Skyrim to be ALL OUT interior success.
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Kristian Perez
 
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