Kill Times : Why are they so short with Armor mode ENABLED?!

Post » Wed Nov 26, 2008 2:22 am

Hello, this is just a slight observation I made in the retail version of the Crysis 2 Multiplayer.
Has anyone else noticed that the kill-times are significantly shorter than the 2nd Crysis multiplayer demo WITH ARMOR MODE ON?! honestly this is slightly feeling like COD and it's disappointing. In the second demo, Armor mode was useful, but now its almost worthless. I always watch the kill cam and ill be getting shot while in armor mode and ill drop in almost 3-5 shots from a scar, what's the point of even putting it on? Please patch this, Armor mode needs a buff.

Either Armor mode needs a buff, or the Scar needs a nerf, this is feeling very Call Of Dutyish.
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emily grieve
 
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Post » Wed Nov 26, 2008 12:21 pm

have u considered that your energy levels are low before you engage it, if they are armour mode has no effect really
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Kelsey Hall
 
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Post » Wed Nov 26, 2008 3:31 pm

have u considered that your energy levels are low before you engage it, if they are armour mode has no effect really

Trust me, that's not it. This is the very first thing I noticed in the retail version and I've been preaching it ever since I created this account. Armor mode is practically useless as of right now. I restrained myself from running to test it out for like 5 minutes in the game, hit the armor button during a 1 on 1 shootout, and died almost instantly from a short burst from both a scar and feline players. I watched the killcam on each occasion and I was already in armor mode both times before any shots hit me and I still died within what seems to be a 3 -5 shot burst of either weapon.
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Emily Jeffs
 
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Post » Wed Nov 26, 2008 11:22 am

I've noticed this too. Full energy, I engage Max Armor, and then I get killed in couple bursts from the SCAR. I watch the killcam in disbelief. I hope something is done soon.
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мistrєss
 
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Post » Wed Nov 26, 2008 7:42 am

Hello, this is just a slight observation I made in the retail version of the Crysis 2 Multiplayer.
Has anyone else noticed that the kill-times are significantly shorter than the 2nd Crysis multiplayer demo WITH ARMOR MODE ON?! honestly this is slightly feeling like COD and it's disappointing. In the second demo, Armor mode was useful, but now its almost worthless. I always watch the kill cam and ill be getting shot while in armor mode and ill drop in almost 3-5 shots from a scar, what's the point of even putting it on? Please patch this, Armor mode needs a buff.

Either Armor mode needs a buff, or the Scar needs a nerf, this is feeling very Call Of Dutyish.


Yes, armor needs to be buff a good bit, but it's duration should be shorter. Plus it should be set that if you let it run completely out then you die in one or two shots, but if you time it right and don't let it run out before you disingage then it takes three or four shots to kill. It would add a bit more strategy to the game.
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Claudia Cook
 
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