When i played crysis for the first time i was amazed by the graphics and everything and thought it was the most we could get. but then i realized there is something i could call advanced movement in games. Call of duty (jumping over some obstacles not often but neat) for example had something quite long time ago. Then Mirrors edge got released and i was blown away. The movement felt real and genuine (at least for me)an i started hoping we would see something similar in crysis 2.
Many new games has some sort of this advanced movement and good example could be (probably since hasn't come out yet) BRINK. Mostly it feels arkadish (mass effect covering system for example) but mirrors edge felt different - more real.
I hear in crysis 2 there is some advanced covering system - so it attracts my attention. Does anyone know something about it?
Also i hope there will be more effects making the movement more realistic - cause now i really feel like there was not enough of it in crysis1 (i really liked one mode from one guy on crymod )