Live create?

Post » Fri Feb 20, 2009 12:05 pm

Anyone know what it is? My guess is that it is the ablitity to make maps for the console from your PC, so one person could be walking around on the PS3, while the other person, on the PC, places objects, people and other stuff around the custom map. If this is what it is... EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!

Crysis 2 is currently at about 105 EPIC!!!!!!!!!!!!!!!!!!!!!!!!! points
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Klaire
 
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Post » Fri Feb 20, 2009 3:28 am

I doubt that.. it would be too hard to implement a editor that ran on both machines but acted as a server while it did it AND be cross platform compatible.
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Tina Tupou
 
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Post » Fri Feb 20, 2009 4:51 am

This unfortunately won't be available to us.

It's a developer's tool, for those who are developing games for console. You won't be able to do these features with Crysis 2. Although yeah, it would of been cool.

You use this tool to create levels up on PC and it will show it on both consoles, simultaneously. You can't play whilst building the level, well not that I've seen anyways.

But yeah, epic stuff.
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nath
 
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Post » Fri Feb 20, 2009 1:06 am

so it's a cryengine 3 thing, rather than Crysis 2 thing.
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Eire Charlotta
 
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Post » Fri Feb 20, 2009 2:08 am

Well, they did show on the video that it has the feature.
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Anna Watts
 
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Post » Fri Feb 20, 2009 9:31 am

Live create is basically what you said it is, but you need both a very powerful PC (Core i7, 4gb+ ram, GTX260 or bettter) to run in. Thats actually the easy part, as the console part of the system requires a developer console. Basically MS and Sony only give dev consoles to companies, so there's basically no chance you can get one.


Sad but true :(
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GEo LIme
 
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Post » Fri Feb 20, 2009 4:28 pm

[quote]CryENGINE?3 also introduces CryENGINE?3 Live Create?. This allows developers to work with a single editor, but see and play the results in real-time on PC, PlayStation?3 and Xbox 360?, hooked up to a single dev PC. The engine takes care of the conversion and optimization of assets in real-time, enabling instant, cross-platform changes to any part of game creation and, as a result, materially increasing the speed and quality while significantly reducing the risk of multiplatform development.[/quote] ~crytek's technology page

unless they're adding support for console modding, I really dbout it'll be usable by the masses
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michael danso
 
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Post » Fri Feb 20, 2009 7:54 am

DevMode ^^

For real, it's only for developers...
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james reed
 
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Post » Fri Feb 20, 2009 10:23 am

[quote][quote]CryENGINE?3 also introduces CryENGINE?3 Live Create?. This allows developers to work with a single editor, but see and play the results in real-time on PC, PlayStation?3 and Xbox 360?, hooked up to a single dev PC. The engine takes care of the conversion and optimization of assets in real-time, enabling instant, cross-platform changes to any part of game creation and, as a result, materially increasing the speed and quality while significantly reducing the risk of multiplatform development.[/quote]



unless they're adding support for console modding, I really dbout it'll be usable by the masses[/quote]

Stink. Hoping we could use it. IF I had about 10,000$ I might be able to get all that is needed
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Abi Emily
 
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Post » Fri Feb 20, 2009 8:47 am

well farcry 2 had an editor so why cant crysis 2?
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..xX Vin Xx..
 
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Post » Fri Feb 20, 2009 1:00 pm

Crysis2+console editor=epic win!
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LijLuva
 
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Post » Fri Feb 20, 2009 7:57 am

This isn't an editor you're looking at. It's the tech of the engine.

Far Cry 2 editor on console was dumbed down, hardcoe. It's best to leave it as it is, for the PC. It's alot more easier to navigate around in the PC. Console wise... Not really.

It's a possibility though, but it would have to be dumbed down if it's to make use of your controller.
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Roisan Sweeney
 
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Post » Fri Feb 20, 2009 3:30 am

www.google.com ??
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James Baldwin
 
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Post » Fri Feb 20, 2009 1:15 am

[quote]well farcry 2 had an editor so why cant crysis 2?[/quote]

Here are two differences worth mentioning.

1. Far Cry 2 utilizes the Dunia engine. Crysis is using Cry Engine 3
2. Far Cry 2 was developed by Ubisoft Montreal. Crysis 2 = Crytek Frankfurt and Crytek UK.

The foundation for these two games are entirely different and if an editor is going to be implemented into the game, it really needs to be designed around that from the get-go.
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{Richies Mommy}
 
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Post » Fri Feb 20, 2009 11:04 am

I bet no editor is coming for the consoles. CryEngine editors so far have been very RAM consuming, and that's a thing that the consoles lack of. And if you would get an editor, i could bet it'd be as limited as the FC2 editor is for consoles. Though, i wish we could get an export to consoles feature for the editor, so that the console guys could download custom maps made by the PC community.
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bonita mathews
 
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Post » Fri Feb 20, 2009 1:12 am

They could just impose memory and item limits like FC2 on the consoles. Of course it would be dumbed down, but it would add a lot more life to the title. There's hundreds of thousands of user created maps for FC2. Imagine what the interest would be with Crysis 2!

Hope the devs had some foresight into the possibilities.
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Lillian Cawfield
 
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