Uh, I was playing co-op around an hour ago and we had a hackbox running at the end of the mission (Second to last Story Mission for Securit. "Stop the missile" I forget its actual name) anyway, Overtime 'started' like it tends to do when there's a hackbox running when the timer runs out. The OT counter got all the way to 2 seconds and then Mission Unsuccessful happened anyway... instead of waiting until the opposing team removed the hackbox. >.> Now, is that broken, or does OT not apply to online matches?