I feel like I'm pointing out the obvious here, but, if you did not participate in much of the Mojave, and what New Vegas had to offer why are you surprised that your ending was not very impressive? I'm not going to go into the difficulty of the game. There is no question in my mind that the Deathclaw Promontory is harder than the end of the game, and even that has a "cheat" to it. Hell, the Ruby Mine (was it?) with the Legendary Cazadore was harder. (NOTE: I am NOT complaining about game difficulty.)
No, what I'm saying is, if you didn't do much, why would you expect a lot of slides about how you changed things?
My first playthrough, I spent about 90-100 hours going through the Mojave. I thought I had done a lot. Then I went to the end, got my ending slides, and realized just how much I had left undone. I was shocked! I've played another character all the way through, and I'm on my third run now, all told, right around 270 hours at this point. I keep finding more things to do, more areas where I can have an impact, and more quests that I can either do differently, or had never done before at all. I hope that I touch on virtually everything this time round, though I still haven't done my CL run. That's next.
If I lived my life and didn't impact the lives very many people, I wouldn't expect much of a eulogy during my funeral.
Why would you?
Well what I was trying to say was...
The actual battle at the end wasn't very exciting. I am not talking just about the difficulty, it just didn't seem like much. You run through a few doors, across a bridge, find a camp and that's really it. I expected to see some huge battle with everyone fighting but instead it was a few from each side and that's it. I would have loved to see about 15 guys from the Legion and NCR fighting and I would just be a part of it. I guess I just expected a bigger battle. Usually when you build something up in your head and it doesn't happen it's a big disappointment.
As for the slides, well that was just kind of lame is all. I know I could have done more (and I have on other playthroughs) but getting a few slides at the end saying this and that just wasn't really all that good for me is all. I know it's in the series but it doesn't mean I have to like it.
I guess the biggest thing, which actually had to do with the topic, was that I was allowed to end the game the way I did. I know it's all about choice and I only rushed through the game to see the ending but I thought maybe I should have been required to do something first. I did very little and yet the game ended and I was just surprised is all. Not that I'm complaining either way it's just one of those things that doesn't make sense to me I guess. People in here say well you got spoiled with Elder Scrolls games not ending. Although I can't remember any other games that allow you to continue after the game ends, I also can't remember any games that let you do so little to end them. To me the ending of the game is supposed to be something great, some kind of (hate using this word) epic battle, something not like the rest of the game.