Decision importation?

Post » Fri Mar 13, 2009 9:45 pm

Would being able to import your decisions help solve problems people have with their decisions being largely ignored? Not as in-depth as say Mass Effect's, but if you chose to side with the Legion, in the next Fallout you would have unique dialogue options about how the Legion conquered the Mojave.
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Nuno Castro
 
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Post » Fri Mar 13, 2009 10:07 am

i think it would be cool and if you didnt play the other game (nv in this case) in the next fallout game it would just be the canonn ending
sorry if i didnt spell canonn right(no not that cannon)
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FITTAS
 
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Post » Fri Mar 13, 2009 2:22 pm

Would being able to import your decisions help solve problems people have with their decisions being largely ignored? Not as in-depth as say Mass Effect's, but if you chose to side with the Legion, in the next Fallout you would have unique dialogue options about how the Legion conquered the Mojave.

Would the next Fallout be a sequel to New Vegas? I think not. So how would you import your character from New Vegas to an all new Fallout game?
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Cesar Gomez
 
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Post » Fri Mar 13, 2009 1:06 pm

Would the next Fallout be a sequel to New Vegas? I think not. So how would you import your character from New Vegas to an all new Fallout game?


DECISION IMPORTATION
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Sabrina Steige
 
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Post » Fri Mar 13, 2009 9:59 am

Would the next Fallout be a sequel to New Vegas? I think not. So how would you import your character from New Vegas to an all new Fallout game?

i think he means if they had ceasers legion and you helped ceaser win or defeated them they would talk about it and if you defeated ncr they would talk about lack of morale
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krystal sowten
 
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Post » Fri Mar 13, 2009 4:59 pm

i think he means if they had ceasers legion and you helped ceaser win or defeated them they would talk about it and if you defeated ncr they would talk about lack of morale

:tops:
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Emma louise Wendelk
 
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Post » Fri Mar 13, 2009 9:06 pm

i think he means if they had ceasers legion and you helped ceaser win or defeated them they would talk about it and if you defeated ncr they would talk about lack of morale

Where? Where would they talk about that? If the next Fallout is set in the East or somewhere, they couldn't care less about what happened in the Mojave Wasteland, unless the game involves NCR or the Legion in it.
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Dalley hussain
 
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Post » Fri Mar 13, 2009 5:37 pm

Where? Where would they talk about that? If the next Fallout is set in the East or somewhere, they couldn't care less about what happened in the Mojave Wasteland.

so you think in shady shands(dont know what its called now or if its still that) the ncr wouldnt be low on morale from lossing general oliver?
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Julie Serebrekoff
 
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Post » Fri Mar 13, 2009 10:12 am

so you think in shady shands(dont know what its called now or if its still that) the ncr wouldnt be low on morale from lossing general oliver?

I edited my previous post: "Unless the game involves NCR or the Legion"
"It seems wherever I go, folks never leave each other alone." ~ Doc Mitchell
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.X chantelle .x Smith
 
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Post » Fri Mar 13, 2009 10:50 am

Where? Where would they talk about that? If the next Fallout is set in the East or somewhere, they couldn't care less about what happened in the Mojave Wasteland, unless the game involves NCR or the Legion in it.

My bad, I didn't know the location of the next game was announced.
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Darian Ennels
 
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Post » Fri Mar 13, 2009 11:08 pm

ME2 has that only as a ostich feathers zephyr touch.
A few trifling drops are mentioned but the large details are all preditermined for you on a two sided coin..
I.E good / evil acts recalled, main events left untouched.

FO however the larger schemes are the point, little details mean squash squat.
All those minor things in FO1 and 2 are not remembered or laughingly joked at, like the new Mr Bishop being born unto the wasteland.

The large details however do, they take those that count, those that are acted on by all.
Make them based not on the player actions, but those left, those that stuck around and built up towns and cities.

In all no, I'd prefer the good ol' way on this one thing.
Where canon is not player based but narative driven.
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Joie Perez
 
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Post » Sat Mar 14, 2009 1:46 am

Don't really see the point to it though.
I don't want a Mass Effect thing where we're stuck with the same character and if it is in then I don't see the point to just hearing a few lines.
It'd be better for them to just canonize one ending and roll with it instead of going by a bunch of what if's.
Because other games have followed down much more linear paths, but in Vegas we finally got 4 different paths to go through.
They "have to" canonize one ending, they can't act like the battle at Hoover Dam never happened in the next west coast game.
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Cat Haines
 
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Post » Fri Mar 13, 2009 10:24 pm


Because other games have followed down much more linear paths, but in Vegas we finally got 4 different paths to go through.
They "have to" canonize one ending, they can't act like the battle at Hoover Dam never happened in the next west coast game.

Thus pissing off three quarters of those who played New Vegas? Actually scratch that, a half, as if they do decide to canonize the ending of New Vegas the NCR will win.

And as I said you wouldn't play the same character.
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Bryanna Vacchiano
 
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Post » Sat Mar 14, 2009 12:58 am

Nope House would win...
He's their baby old man in a suction pipe diaper.
House is canon, him staying in total control and NV being a beacon of the wastes is not.
Also how would it be any different than dying, getting reborn and having little conection to any events or people..
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WYatt REed
 
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Post » Fri Mar 13, 2009 8:29 pm

Thus pissing off three quarters of those who played New Vegas? Actually scratch that, a half, as if they do decide to canonize the ending of New Vegas the NCR will win.

Why would they be pissed off though?
There needs to be an official storyline in Fallout, canon.
If some people get pissed off then so be it, but if they decide that they wanted an event canonized for future purposes then so be it.
No reason to be mad about it.
I just think a lot of people are spoiled by Mass Effects continuation and expects that "their" choices matter.
But in the official story, in the official fictional universe, there can't be a bunch of "what if's", if there are then it's just going to be harder and harder to make each game in order to not contradict what a player "might have done" in a previous game.
So when we play the game we get to see the what if scenarios in the ending sliders, but that's it.
We get to see that "Well, if the Courier/VDweller/Chosen would've done this then "this" would've happened".

Anyway, shortened version: When it comes to the official story and it's universe then our choices we made doesn't mean crap. It's all about how the developers want to proceed with it, what they wanted to happen in order for their next game to make sense.
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FITTAS
 
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Post » Fri Mar 13, 2009 8:54 pm

Mr House ending is more likely, as it stops the expansion of both NCR and Legion.
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Dan Stevens
 
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Post » Fri Mar 13, 2009 1:13 pm

Mr House ending is more likely, as it stops the expansion of both NCR and Legion.

And it does seem to strongly help push the fact that in game dialogue hints an economic collapse if not societal collapse in the NCR proper, which would really give that strong narrative of 'following a path that failed before can only lead to failure' that Fallout has a history of doing.
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Roberto Gaeta
 
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