Anyone else feel that Crysis 2 would benefit greatly from a weapon system that allows access to all weapons at all times? I know this might have balance issues, but at the same time it almost feels like this game was built with that, and then it was thrown away last second. There seems to be a lot of options through the campaign, but at the same time stealth seems almost necessary through a lot of sections, simply because you wouldn't have enough fire power other wise. I think being able to snipe a few dudes, run down and use the assault rifle on some, and then shotgun the stragglers would encourage a lot more flexibility, since you don't have to choose what weapons you take into a scenario, you could change on the fly and add to the open ended gameplay. I dont think this would be able to be done in a patch, so Im just seeing if others agree with me.
360 player who never played Crysis 1 in case anyone was wondering.