» Mon Mar 30, 2009 9:20 pm
Yup. It normally looks like that. It's because the Nanovision also provides low-light vision, like being in a darkened hallway, in fact in the campaign the first time you hear about nanovision is when you enter a dark hallway that's hard to see in. The problem it's so blinding right now is because of the excessive HDR they've put in...... gee if only I could use console commands to turn off bloom like I could in the demo...............................