» Sat Apr 25, 2009 7:59 am
absolutely not possible im afraid folks. The frame rate is part and parcel of the games coding, and would require radical recoding, and that aint gonna happen. The frame svcks on ps3 and 360 im afraid, and they would have to optimise the engine, and probably change many graphical effects that are within the game to reduce workload etc, and all this isnt going to go into a patch.
crysis 2 is what it is. Minor things like graphical abnormalities, glitches, hit detection can be changed, but frame rates, not a chance im afraid. the pretty images u see before u come at a price, and the price is the frame rate. it would cost a fortune, it would require complete restructuring of the engine, and it would be impossible to implement in a patch.
Ps3 can do better, but they were running multiplatform(kz3 for example is built from ground up on ps3, so uses its strengths to its advantage, and they have direct help from sony in getting best out of hardware), and first attempt with ps3 architecture, maybe given more time they could have gotten more out of system, but that would have taken months maybe and cost fortune, so it was never going to happen, maybe by time next cryengine 3 game comes out u will see improvement, but for now, get used to frame rate issues.
So lots of people just lost 60 bucks for nothing then..
If those people payed 60 bucks for faster frame rate,then that's their problem.There's way more to this game than just running at a high frame rate.
If you wanted it to be faster,you should've bought it for the PC.Problem solved.