What is your loadout?

Post » Sat Jun 06, 2009 7:15 am

I was just curious what kind of loadouts you guys are setting up for your main game play.

I have the following setup:

Primary: K-VOLT (No attachments unlocked yet, jsut started using it)
Secondary: AY69 w/Extended mags (Next comes the silencer)
Explosive: Frag Grenade
Armour Module: Armour Enhance III
Stealth Module: Stealth Enhance II (Just about have level III unlocked)
Power Module: Weapon Pro II (Just started using this, but it's a fast unlock)

For a while I was using Point fire enhance, just till I unlocked it to level III, but now I am going to unlock Weapon Pro to level III and then after that I will switch to Mobility Enhance and unlock all those levels.

I think once I have Mobility Enhance unlocked I will basically use that all the time.

The only thing I seem to ever change in my classes is the primary weapon. Right now the K-Volt is my main, but I'm not sure how much I like it. I was using the Feline but it didn't seem to be dropping guys, so if I decide to drop the K-Volt I will probably just switch back to the SCAR.
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SamanthaLove
 
Posts: 3565
Joined: Mon Dec 11, 2006 3:54 am

Post » Sat Jun 06, 2009 10:12 am

I have unlocked almost everything except sniper related weapons since I never use em. I checked out everything before the game got released so I knew beforhand what to get. I run around alot hence the following set up:

Armor: Nano Reacharge
Stealth: Stealth Endurance
Power: Stealth Enhance

Primary: Feline
Attachment: Extra ammo & Supressor
Secondary: Hammer
Frag grenade

I don't really care for the trophies so I will probably keep using this set up since it works great for ME.
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Penny Courture
 
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Joined: Sat Dec 23, 2006 11:59 pm

Post » Sat Jun 06, 2009 8:34 am

primary: scarab w/ extended mags
secondary: majestic w/ laser sight
explosive: frag grenade

armor module: energy transfer III
stealth module: stealth enhance III
power module: retriever III

-this is my main loadout. I find it very flexible and accommodating depending on the situation that I would find myself in. I don't have to worry about going toe-to-toe with enemies because of energy transfer, and I can even slip back to stealth right away after a fight without missing a beat. I use the retriever module so that I won't have to worry about picking up dog tags after killing someone, thus allowing myself to be mobile at all times.
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Samantha Mitchell
 
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Joined: Mon Nov 13, 2006 8:33 pm

Post » Sat Jun 06, 2009 8:35 pm

Primary: Feline (silenced and extended mag)
Secondary: M12 Nova
Explosive: Frag

Armour: Air Stomp
Stealth: Stealth Enhance III
Power: Mobility Enhance III

This is my 'fun' class. The silenced Feline with extended mag, with my stealth/mobility enhance allows me to run and gun largely undetected. Plus, I use air stomp in that class just because it's pure badass fun; once I unlock energy transfer I'll probably use Air stomp less.

At the moment I'm just below the level for the SCARAB, which I intend to replace the feline with once I unlock it.
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Lilit Ager
 
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Joined: Thu Nov 23, 2006 9:06 pm


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