Mostly because we do not accept your claim that its a "Dungeon Crawler". Its a FP RT RPG in the style of Deus Ex.
Deus Ex was a linear, story driven FPS with RPG elements. It wasn't about crawling through abandoned ruins full of hostile-only NPCs and finding treasure.
Quote from Wiki: "A dungeon crawl is a type of role-playing adventure in which heroes navigate a labyrinthine environment, battling various monsters and looting any treasure they may find."
You wander around the map, find a building/cave/metro station. You go inside, everything is dark, you use your lamp. The place is full of hostile NPCs, who only shoot or taunt you, no talk. You kill them, explore the place, you find treasure. Hell, there's DC, a big
city, and how do you get around? By crawling through metros. Okay, beth didn't want to put loading screens in the middle of the road. Fine. But forcing you to crawl through metros just so they can slice the city to pieces? Pleeeease. And most of the nice stuff (unique weapons) and fat loot is where? In dungeons. So, the free roaming gameplay is about finding and exploring dark dungeons to get stuff and xp. That's the point of the game, and you still say it's not a dungeon crawler? Why? Because there's a big map you can travel on between two dungeons? So why wouldn't it be a 'crawler? Tell me.
Oh, I just found this, linked in another thread: http://www.thatvideogameblog.com/2008/07/09/new-fallout-3-details-and-screens/
"During the Q&A, Howard answered 25 questions. Here’s a brief overview of what he talked about:
Dungeons play a prevalent role in Fallout 3 and permeate every aspect of the game from main quests, side quests, to just exploring"