Sprinting Control

Post » Sun Jun 28, 2009 6:25 pm

Hold the Left-Shift key while running to run even faster. If walking, you run. If running already, you sprint. Based on your

character's endurance level is how long they can sprint. A time meter in the upper-right hand corner of the HUD projects the

amount of time you can sprint for (Ex: 12:00=12 minutes, That weird sideways eight symbol represents infinite sprint time/run time

for over-encumbered-ness.) Pressing the auto-run/walk key and holding the sprint key WILL make you auto-sprint/auto-run, only for the

time specified. When sprint-time has run out you still go at the same pace from before sprinting, it should not automatically make

you walk or stop. Standing still helps regain sprint-time faster than walking or running, crouching does not effect regaining sprint

time. Sprinting is 1.5X faster than running (In the console for PC, it means your sprint is defaulted at 6 since your run is defaulted

at 4.) Sprint-speed is also effected by equipped weapons and armor, by how much is the game designers choice.

Note: Should require DLC for FNV. Special perk is set for requiring endurance of 7 and level 20 (level for acquiring based on

level cap for future reference) to auto-enable always sprint. Sprinting is a sort of override on over-encumbered-ness, but the time

specified for any endurance level other than 10 is automatically set to half of the time stated if over-encumbered, you only run when holding the key as well. The silent running perk only effects

running, sprinting is even noisier otherwise so the game designers will would enact any future perks allowing a more stealthy sprint.

Crouch-Sprinting will not effect time in any way.

Perk Dialogue for what's called Courier's Sprint: Being in the courier business for so long, delivering messages across the entire

Mojave, has effected you so much that you can deliver messages even faster. The amount of time you can sprint becomes infinity,

and over-encumbered-ness limits you to running instead of sprinting.

Another Note: In hardcoe Mode, sprinting will double the amount of time dehydration levels increase only. With the wild

wasteland trait, the sprinting animation changes to a faster hand-stand run and the first time sprint is used the upper-left hand part

of the HUD plays the specific dialogue and sound. You CANNOT use a weapon when sprinting, but if you do not have a

weapon equipped you can do a fast jab only, power moves will play out regularly. With the wild wasteland trait it is a fast kick

with your feet. In First-Person view you can see your feet un-holstered when sprinting with the wild wasteland trait, otherwise it's

your average fists.

Endurance Chart For How Long Sprint Is Based On S.P.E.C.I.A.L. If set to the specified number, this is how long you can

sprint before needing to rest for 1/2 of the time acquired to fully regain sprint-time (in-game time of course.) over-encumbered-ness does not effect amount of time needed to fully regain sprint-time.

1- 12 minutes
2- 18 minutes
3- 24 minutes
4- 30 minutes
5- 36 minutes
6- 42 minutes
7- 48 minutes
8- 54 minutes
9- 60 minutes
10- Forever, over-encumbered-ness allows you to run (not sprint) when holding key, special perk also has same effect.

Enabled only for the courier themselves... :mohawk:
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Aliish Sheldonn
 
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Post » Mon Jun 29, 2009 1:52 am

And the sprint button would fit where on a PS3/360 controller?
Besides, you have a computer, mod it, or request a mod for it.
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Kirsty Wood
 
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Post » Sun Jun 28, 2009 9:03 pm

A guy with 1 Endurance can run for 12 minutes straight, doesn't that seem odd to you? In Call of Duty, a guy that probably has 5 or 6 Endurance can only sprint for 15 seconds. Call of Duty is more realistic than Fallout. In Call of Duty you kill a guy in one shot with a sniper shot to the torso, in Fallout, it takes 3 or 4 shots to the torso to kill somebody.

Anyways, the whole sprinting idea is a pretty good idea. The perk isn't that bad either, but the sprinting should be click and hold the right left on console. Crouch would be hold LT and click the left stick.
Or, when you are moving forward, click and hold the left stick to sprint, when you are not moving forward, click the left stick to crouch.
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Stu Clarke
 
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Post » Sun Jun 28, 2009 3:57 pm

A guy with 1 Endurance can run for 12 minutes straight, doesn't that seem odd to you? In Call of Duty, a guy that probably has 5 or 6 Endurance can only sprint for 15 seconds. Call of Duty is more realistic than Fallout. In Call of Duty you kill a guy in one shot with a sniper shot to the torso, in Fallout, it takes 3 or 4 shots to the torso to kill somebody.

Anyways, the whole sprinting idea is a pretty good idea. The perk isn't that bad either, but the sprinting should be click and hold the right left on console. Crouch would be hold LT and click the left stick.
Or, when you are moving forward, click and hold the left stick to sprint, when you are not moving forward, click the left stick to crouch.


Call of Duty and realism............Wut?
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Greg Cavaliere
 
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Post » Sun Jun 28, 2009 2:11 pm

Turn those minutes into seconds, give 10 END a time limit, and divide all of those limits by 3, then the idea may seem more plausible. I believe there is a mod (Project Nevada I think) that has sprint in it.
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Alexandra walker
 
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Post » Mon Jun 29, 2009 3:45 am

A guy with 1 Endurance can run for 12 minutes straight, doesn't that seem odd to you? In Call of Duty, a guy that probably has 5 or 6 Endurance can only sprint for 15 seconds. Call of Duty is more realistic than Fallout. In Call of Duty you kill a guy in one shot with a sniper shot to the torso, in Fallout, it takes 3 or 4 shots to the torso to kill somebody.

Anyways, the whole sprinting idea is a pretty good idea. The perk isn't that bad either, but the sprinting should be click and hold the right left on console. Crouch would be hold LT and click the left stick.
Or, when you are moving forward, click and hold the left stick to sprint, when you are not moving forward, click the left stick to crouch.

Well on the other hand, 15 seconds isn't exactly a long time, and fallout has a different time scale. 1 second real life is like 20 seconds fallout time.
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Curveballs On Phoenix
 
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Post » Mon Jun 29, 2009 2:58 am

Hey, its just off the top of my head, pretty much I'm tired of waiting on the auto-running crud to reach desired destinations so think of what button to press and hold on a console like XBOX360 or PS3. Better yet, have someone make this mod so the basic "good gosh this is taking forever" sentence is suppressed better.

Same for time, I thought minutes because of how much area you have to cover compared to COD. Time difference between RL (real life) and Fallout are pretty much just like that, though yes its very hard to believe someone other than a trained soldier could sprint that long so I understand how its a crazy idea.

Sure you sacrifice S.P.E.C.I.A.L points for infinite sprint but there's also the perk after dealing with running enough and having experience on hand, of course whilst putting it at a considerable #, so that's why I thought of that.

If your a sort of by-the-book player like me then it's definitely useful, notice that I said "sort of."
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Jeremy Kenney
 
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Post » Sun Jun 28, 2009 11:49 pm

Such function exists in the http://www.newvegasnexus.com/downloads/file.php?id=40040 mod. It consumes AP, so it's balanced that way.
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evelina c
 
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Post » Sun Jun 28, 2009 9:57 pm

There is a sprinting mod in FO3, IIRC ported to NV, and consumes AP
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Bonnie Clyde
 
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