Khans

Post » Thu Jul 02, 2009 4:40 pm

I did a quick search of the threads so far and didn't see anything. Can you join the Khans?
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Holli Dillon
 
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Joined: Wed Jun 21, 2006 4:54 am

Post » Thu Jul 02, 2009 5:19 pm

No.
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Hot
 
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Joined: Sat Dec 01, 2007 6:22 pm

Post » Thu Jul 02, 2009 9:51 pm

But you can get in good with them and gain access to their armory.
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Céline Rémy
 
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Post » Thu Jul 02, 2009 5:14 pm

No, I really don't like them either. They're just a raider gang, and I'm not a fan of raiders.
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neil slattery
 
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Post » Thu Jul 02, 2009 3:26 pm

Plus we wiped them out twice already....(Vault Dweller, at shady sands and Chosen One at Vault 15)
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xemmybx
 
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Post » Thu Jul 02, 2009 8:08 pm

The Courier wiped out the Great Khans at Red Rock Canyon.
(At least mine did)
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sexy zara
 
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Post » Fri Jul 03, 2009 2:36 am

Well you know what that means! they will pop up in the Capital wasteland next! XD
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Cat
 
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Post » Thu Jul 02, 2009 9:51 pm

But you can get in good with them and gain access to their armory.


If you talk them into packing up and heading for Wyoming Papa Khan pretty much tells you that you're worthy and they'd be happy to have you......game doesn't make provisions for being jumped in though. Supposedly with the right dialogue and actions you can end up replacing Papa Khan but I've never seen it myself.


The Courier wiped out the Great Khans at Red Rock Canyon.
(At least mine did)


Mine sent them to Wyoming to be a ticking time bomb for the Legion and/or the NCR a few decades down the line. :lol:
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Ashley Clifft
 
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Post » Thu Jul 02, 2009 5:51 pm

For anyone who likes the Khans:

drg6520, the modder behind the great FO3 Sydney Companion Mod and the FONV Marcus Companion mod, http://www.newvegasnexus.com/downloads/file.php?id=39675. If you're a Khans fan, you owe it to yourself to check this out; his companion mods are VERY well done and best of all, fully voiced with the actual character voices!
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ladyflames
 
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Joined: Sat Nov 25, 2006 9:45 am


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