To The Developers...........

Post » Fri Jul 03, 2009 10:15 am

As a really big Shooter fan, I've enjoyed many of ps3's offerings. CoD4-7, BFBC1-2, Uncharted2, MGS, GhostRecon, RSV2 all owned and mostly fully ranked, up and for me Crysis been the biggest breath of fresh air for ages!
I see what you guys at Crytek have done with this game....... You've taken CoD's very tidy control system along with the killstreak system, given the player more agility like Brink and added Armour with Cloaking ability's kinda like Halo that a player can put to use simply by pressing L1&R1 in an energy balancing act, and to me, for 18- player battles is nothing short of........ The perfect blend of whats already been done...... The next generation FPS........ The result of FPS's evolution..... The way forward!!
Having just turned my back on the debacle that is CoDBO i still stand by CoD4 as being the highest quality FPS made on ps3, and that BFBC was good or maybe better purely for what they achieved with the large warfare and destruction aspects, everything else fell in between these gaming masterpieces.
But Crysis2 has an edge......
BFBC7 on the PS5 In 2020 (or something similar) would have excelled to be sooo realistic you might aswell go to real war and would have killstrteaks too (probably), and would tie up that type of FPS still, it has an edge. At the other end, for a fast paced twitch style gun only FPS, a game like CoD is limited to just being a normal man with a gun, no edge.
The Nanosuit in Crysis2 is the edge needed to make make small scale gun only FPS's appealing in future.
People will be on the forum saying you need to change this and that and as far i can tell you guys have done a very VERY good job! Good job balancing the Nanosuit's ability's, energy consumptions and modules, good job on the weapons balancing too (SCARAB with a silencer and reflex sixIEST GUN EVER DESIGNED!) though i would like to see more guns. I would say that, after a player does the stomp move, the time taken to be able to move again is far too long, if an enemy cant aim and capitalize in half that time its his own fault.
Other than, that this is the winning formula................. But there's only one problem, its not as smooth, polished or stable as CoD, on Skyline it gets VERY laggy when the Ceph comes out, in the most intense battles involving 4+ players it gets blurry and movement is drastically slowed, and sometimes aiming, firing and changing weapons are affected. Maybe all that is the sacrifice for such detailed maps, or just game engine issues, either way if Crysis makes it to CoD4 quality, I'm all in and dedicated!
GOOD JOB CRYTEK, DONT STOP!
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Tyler F
 
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