» Tue Oct 20, 2009 6:06 am
Patch 1.02
Patch Notes:
Crysis 2 Patch Notes
On Thursday 31st March we released a patch for the X360 system that fixed many issues raised by the community. Today we have also released a patch for PS3.
We would like to thank the community for helping us to identify a number of unexpected issues, and we will continue to monitor the game and community for future fixes and improvements.
Below is a list of fixes included in the patch;
?- A number of AI fixes and improvements (single-player campaign)
?- Improved anti-cheat protection
?- Fix for missing and corrupt sounds
?- Fix for music tracks repeating when they shouldn’t, and two different tracks occasionally playing at the same time
?- A range of networking improvements, including fixes to host migration
?- Fix for Capture the Relay where the CELL team would occasionally not be able to pick-up the relay in the second round
?- Addressed a bug with the “Show All” radar option when players would intermittently not be shown
?- Ammo crates now disappear from tactical hints when they’re emptied (single-player campaign)
?- Fix for a number of After-Match Awards not being correctly allocated
?- Fix for inaccurate audio being played during the kill replay camera
?- Smoothed the transition into and out of the kill replay camera
?- Fix for the battle announcer audio occasionally reporting inaccurate Support Bonus information
?- Fix for the Deflection bonus staying permanently active if held by a player at the end of a round
?- Fix for menus scrolling continually if a direction is held on the left anolog stick during load
?- Various Skill Assessment fixes so stats are tracked correctly
?- Leaderboard fixes for data occasionally being shown in the incorrect column
?- Fix for an issue with shadow rendering
?- Fix for crouch and zoom being on the same button in one of the alternate control schemes
?- Added additional announcer signposting when approaching the score limit in game modes
?- Fix for players of rank 50 being shown as rank 51 in-game
?- Improved ledge grab transition speed
?- Reduced lag when switching weapons
?- Fix for a Stealth Kill bug where, if performing a kill on a moving target, pressing the button would sometimes drag players along behind that opponent instead of performing the kill
?- Fix for explosions occasionally not rendering in the kill replay camera
?- Fix for an issue when trying to switch weapon during a slide, where players were sometimes left in a no-weapon