Why is the Advanced Power Armor Grey?

Post » Sat Oct 31, 2009 2:37 pm

Potentially, but the fan makes sense too. A lot of sense. Portable fusion reactors need cooling, and lots of it.


This. Alright, so the way they've done it it could be better, from a design standpooint, but maybe they just thought it looked kind of neat.

Why would they have a radiation symbol on their backs? I'm pretty sure the wearer and his squadmates would already be aware of the fusion reactor on their backs. It's as redundant as their weapons being marked "shooty end here --->".
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Adriana Lenzo
 
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Post » Sun Nov 01, 2009 12:20 am

I don't think so... That robot was featured in the game's title sequence, and throughout both series games. That'd be like changing the Power Armor helmet. :lmao:

IMO though... None of the new designs fit the series. :shrug: ~But then... IMO neither does the new gameplay ~so what's left but the name?
(Actually... It would have pretty been nice if they'd changed the spelling too, come to think of it.)

Energy weapon design is suppose to be draw directly from Wasteland, the forefather of Fallout games, and they suit the 50's vibe. Obviously there is a large camp of fans against how Fallout worlds fashion stuck at the 50's, but then again the game is suppose to be retrofuturistic. Not to mention the IP trial is still underway, and without knowing the exact terms it is possible that all previous Fallout art is still belong to Interplay, thus the fan to break away from it.
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Michelle Serenity Boss
 
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Post » Sat Oct 31, 2009 10:13 am

Energy weapon design is suppose to be draw directly from Wasteland, the forefather of Fallout games, and they suit the 50's vibe.
I like most of the weapons ~as different items... But I don't like that the established weapons are missing.

Obviously there is a large camp of fans against how Fallout worlds fashion stuck at the 50's...
Is it?
http://fallout.wikia.com/wiki/Nicole
http://fallout.wikia.com/wiki/Loxley

No denying that Fallout is set in a retro 50's future before the bomb... but after the bomb, nothing appears to be retro 50's. It could be that the world has moved on (this is not contradicted by the game AFAIK).
*Anyone that can prove otherwise, in Fallout 1 or 2, I would appreciate it if they would. I'm not for or against it either way, but it just seems that only the pre-war salvage is at all 50's-ish.

(I still think that any new design work would have a 50's aesthetic ~but could be things not conceived of in the 50's... Like an Ipod for example.)

Not to mention the IP trial is still underway, and without knowing the exact terms it is possible that all previous Fallout art is still belong to Interplay, thus the fan to break away from it.
That's a good point; I hadn't thought of that, but I think they bought it all.
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IsAiah AkA figgy
 
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Post » Sat Oct 31, 2009 3:27 pm

No denying that Fallout is set in a retro 50's future before the bomb... but after the bomb, nothing appears to be retro 50's. It could be that the world has moved on (this is not contradicted by the game AFAIK).
*Anyone that can prove otherwise, in Fallout 1 or 2, I would appreciate it if they would. I'm not for or against it either way, but it just seems that only the pre-war salvage is at all 50's-ish.

(I still think that any new design work would have a 50's aesthetic ~but could be things not conceived of in the 50's... Like an Ipod for example.)

For me, everything pre-war should be 50ish, so all energy weapons, power armour etc. Guns are trickier, but anything that is too much about practicality and evolve due to "our" development shouldn't be there . As House trying to pick up where it stopped by the war, it is obvious that New Vegas would look fairly pre-war.

Fallout wouldn't have Ipod, it would have holowalkmen, and it is out dated by Pip-boy and similar products.

Post war, as long as there is enough fluff to support its development, I am cool with it.
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Sarah Edmunds
 
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Post » Sun Nov 01, 2009 12:56 am

I like most of the weapons ~as different items... But I don't like that the established weapons are missing.

Is it?
http://fallout.wikia.com/wiki/Nicole
http://fallout.wikia.com/wiki/Loxley

No denying that Fallout is set in a retro 50's future before the bomb... but after the bomb, nothing appears to be retro 50's. It could be that the world has moved on (this is not contradicted by the game AFAIK).
*Anyone that can prove otherwise, in Fallout 1 or 2, I would appreciate it if they would. I'm not for or against it either way, but it just seems that only the pre-war salvage is at all 50's-ish.

You can't really argue Post-War people as Pre-War examples. The Pre-War world was quiantessentially a typical world with successful 1950's sci-fi being implemented into daily life, however, now, in the post-war world, Pre-War things are a status symbol, look at the New Vegas Strip and Tenpenny Tower, an abundance of Pre-War high life tech (tech as in luxury tech) and comforts, but only the rich can indulge in these, the rest of the world that can't afford or don't care for Pre-War things just do their own thing. I love that 1950's nostalgia, and I like how any place with that kind of indulgance is an elitest place because it's very narrative about life in the wastes
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Christie Mitchell
 
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Post » Sat Oct 31, 2009 3:16 pm

For me, everything pre-war should be 50ish, so all energy weapons, power armour etc.
Same here.

Fallout wouldn't have Ipod, it would have holowalkmen...
...I'd agree, but that Sony made the Walkman.

*And this is just too cool. http://i271.photobucket.com/albums/jj125/Gizmojunk/trpod.jpg

You can't really argue Post-War people as Pre-War examples. The Pre-War world was quiantessentially a typical world with successful 1950's sci-fi being implemented into daily life, however, now, in the post-war world, Pre-War things are a status symbol, look at the New Vegas Strip and Tenpenny Tower, an abundance of Pre-War high life tech (tech as in luxury tech) and comforts, but only the rich can indulge in these, the rest of the world that can't afford or don't care for Pre-War things just do their own thing. I love that 1950's nostalgia, and I like how any place with that kind of indulgance is an elitest place because it's very narrative about life in the wastes
Same here ~also...
*But I was looking more for a FO1 or 2 example.

See, when I played Fallout, it seemed as though the world had been the idealized 50's pop future ~then blown away; and 80 years later the Vault dweller emerges into the wreckage of someone else's paradise ~lost.
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Tanya
 
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Post » Sat Oct 31, 2009 9:20 pm

Same here ~also...
*But I was looking more for a FO1 or 2 example.

See, when I played Fallout, it seemed as though the world had been the idealized 50's pop future ~then blown away; and 80 years later the Vault dweller emerges into the wreckage of someone else's paradise ~lost.

Exactly, but you have to remember, House, NCR, and possibly other unknown in the series as of yet entities all seek to re-ignite the Pre-War world, or at the very least, emulate it then branch off from it, akin to what Caesar has done. However, I do agree that a fine line should be drawn where Pre-War and Post-War are. The problem is, things built Post-War are inextricably bound to end up coming out like a Pre-War item in some way, do to the machines Pre-War limitations. Maybe the BoS or the Enclave could produce new tech (Though I believe the Enclave was the only group Post-2077 to truly produce a genuinely NEW object that didnt look jury rigged.)

In the future Fallout titles, I'd love to see a truly Pre-War or civilized city, maybe show us Vault City in 3-D or something, show us more than a husk and desert. We need to see rebuilding societies, let the run n gun crowd complain if it lacks violence, but simple violence for violence sake isn't what Fallout was ever about, and the Fallout series at this precise point is hedging that curb very closely, thankfully New Vegas was a step back from that curb and brought it to a strong pull towards that rebuilding theme.
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GPMG
 
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Post » Sat Oct 31, 2009 7:39 pm

Possibly, also, look at the gallery, and you'll see what I mean Roughnecks. http://fallout.wikia.com/wiki/Advanced_power_armor_(Fallout_2)


it looks a grayish white..
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Elisabete Gaspar
 
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