Energy weapon design is suppose to be draw directly from Wasteland, the forefather of Fallout games, and they suit the 50's vibe.
I like most of the weapons ~as different items... But I don't like that the established weapons are missing.
Obviously there is a large camp of fans against how Fallout worlds fashion stuck at the 50's...
Is it?
http://fallout.wikia.com/wiki/Nicole
http://fallout.wikia.com/wiki/Loxley
No denying that Fallout is set in a retro 50's future before the bomb... but after the bomb, nothing appears to be retro 50's. It could be that the world has moved on (this is not contradicted by the game AFAIK).
*Anyone that can
prove otherwise, in Fallout 1 or 2, I would appreciate it if they would. I'm not for or against it either way, but it just seems that only the pre-war salvage is at all 50's-ish.
(I still think that any new design work would have a 50's aesthetic ~but could be things not conceived of in the 50's... Like an Ipod for example.)
Not to mention the IP trial is still underway, and without knowing the exact terms it is possible that all previous Fallout art is still belong to Interplay, thus the fan to break away from it.
That's a good point; I hadn't thought of that, but I think they bought it all.