You wanted news on DX11? Here it is

Post » Mon Nov 09, 2009 10:38 pm

Someone please explain why DX11 dll files were in the leaked beta

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Miranda Taylor
 
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Post » Mon Nov 09, 2009 4:58 pm

I don't think anyone but the devs could 'explain' it, but my GUESS is that at some point they were using certain aspects of it ( though apparently never from the ground up, which makes it matter less). There are actually dx11 files in the full release as well, just not being utilized at all. Somewhere along the way the consoles became the primary concern, so they polished up all the dx9. Usually with large software products you try to avoid removing any files that MAY still be utilized, so they were left. I work as a data anolyst and we use subversion to keep track of all the projects we work on. Lots of stuff in different folders that isn't the primary focus, but don't want to remove it as it may break things we don't intend to. Better developers ( better than me that is, I'm nothing special haha) are good at cleaning out files, but it is common,
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Eric Hayes
 
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Post » Tue Nov 10, 2009 3:02 am

those DX 11 files in retail are nothing. They are part of the DX installation
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Elizabeth Lysons
 
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Post » Mon Nov 09, 2009 12:42 pm

That whole DX11 thing with crysis 2 is so extremely retarded....
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Lisa
 
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Post » Tue Nov 10, 2009 1:44 am

wat -.-
it says 580 not the 590
those articles 5 n 6 months old
and they wouldnt have the game come out then 2days later add a patch for all godly to come out with 590 -.-

590 was launched today and the video shows crysis 2 running in DX9 (D3D9) while Homefront shows it's running in DX11.

http://www.youtube.com/watch?v=5XrVAhcOmmk
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Victoria Vasileva
 
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Post » Tue Nov 10, 2009 1:50 am

nVidia ought to consider getting a refund.
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Erika Ellsworth
 
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