Things to do in Fallout New Vegas

Post » Wed Jan 13, 2010 1:09 pm

lol your incinerator motor idea is the best yet. And btw, anyone who continues to debate on the CL and NCR will be reported. Does this thread look like,"Ceasars legion vs Ncr" or "Is CL bad?" So yeah. One of my recent ideas was being a terrorist. If anyone here has played MW2(please dont rant if you dont like it. Its as common as fps get) and played the no russian level, try to somewhat replay the level fallout style bywalking to ncr embassy, legates tent, or definatly Old Mormon's fort where thefollowers are. Stand there for a sec, take a minigun or machine gun up, and light 'em up.
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Mariana
 
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Post » Wed Jan 13, 2010 12:34 pm

Hmm, could try playing a serial killer that "has" to murder something every 24 hours, and it has to be a named NPC in a town.... Sneak skill cannot be higher than 50 for this, you are not allowed to use any other weapon than Chance's Knife either.
You can play the rest of the game as you want to but every 24 hours someone innocent in a town has to die.
You also have to use Psycho every 12 hours, once at 8AM and once at 8Pm.

Organized:
* Be a serial killer.
* Murder an innocent civilian every 24 hours.
* A generic hostile NPC in the wastes does not count.
* It has to be a named NPC.
* Has to use Jet or Turbo when killing this innocent victim.
* Can only use Chance's Knife when murdering your innocent victim.
* Sneak skill CAN NOT be higher than 50. (You need the challenge.)
* You are not allowed to use any armor, only clothing for this, difficulty setting can be anything for this.
* Has to use Psycho every 12 hours, once at 8AM and once at 8PM.
* You are allowed to use whatever weapon of your preference out in the wastes.
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Melanie
 
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Post » Wed Jan 13, 2010 1:53 am

sounds except for the part about chances knife

serial killer should have some kind of distinct thing to all his kills
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Kate Norris
 
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Post » Wed Jan 13, 2010 11:53 am

sounds except for the part about chances knife

serial killer should have some kind of distinct thing to all his kills

Well, just come up with a signature move like placing a garden gnome staring at the body. :wink_smile:
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Brιonα Renae
 
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Post » Wed Jan 13, 2010 2:57 pm

yeah or positioning there limbs to look like a cross after stealing their clothes
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e.Double
 
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Post » Wed Jan 13, 2010 8:33 am

hmm, that's a good idea, but i think unnamed npc's should count, but if you have the chance to take a named one then you would have to take that one first (killing a named one everyday would sorta limit the game, imo), unless you're fine with failing all quests
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Travis
 
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Post » Wed Jan 13, 2010 2:56 pm

hmm, that's a good idea, but i think unnamed npc's should count, but if you have the chance to take a named one then you would have to take that one first (killing a named one everyday would sorta limit the game, imo), unless you're fine with failing all quests

Well that would be the point of it though, being a serial killer with an unstoppable urge for blood should give some form of negative effect other than -rep.
This means that whatever you want to do in the game you better do it quickly, be it main quest or exploration, cause the longer you take the more named ones you have to kill.
A good start would be to leave NCRCF on friendly terms, that way you can restock at their merchant for early levels and try to get a challenging kill by trying to take out Eddie or Scrambler without anyone noticing.
But hostile named NPC's does not count though.

Rules are fun! :celebration:
Now roleplay! :stare:
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Robert Jr
 
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