I fear Crysis 2 will be gutted in a way. A current power struggle map uses 1100MB of RAM on the map ALONE, and on average 800,000 - 1000,000 tris. The Xbox only has 512MB of RAM to dedicate to the entire game! So to cater to these consoles, a map size like Mesa will have to be cut in half AT THE LEAST. This means that Crysis 2 will essentially need to have an entirely different style of Power Struggle than we have already seen, or remove it completely. The simple inferiority of consoles to render that many tris and the limited RAM, makes me fear for how radical of a change Crysis 2 will be.

 » Mon Feb 01, 2010 9:44 pm
  » Mon Feb 01, 2010 9:44 pm 




 Plus dedicated servers which are highly configurable, so we can turn off, i.e. Killstreaks, if we don't like it.
 Plus dedicated servers which are highly configurable, so we can turn off, i.e. Killstreaks, if we don't like it.




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 Additionally, the MP of both Crysis and Crysis Wars is basically dead.
 Additionally, the MP of both Crysis and Crysis Wars is basically dead. 


