» Mon Feb 08, 2010 1:54 am
Fallout New Vegas was worse.
Yes Fallout NV was buggy on release, on october 19th.
However after it released and people said it was buggy, THE NEXT DAY they released patch 1.1 which solved "around 300+ quest and script errors/bugs", for PC, Xbox, and PS3.
And then THE NEXT DAY after that they released another patch for PC which solved a bug with auto and quick save making some save files corrupt (iirc), which the previous patch didn't fix.
http://fallout.wikia.com/wiki/Fallout:_New_Vegas_patches
It may have had loads of bugs on release but they fixed most if not all of them within 2 days.
I played FNV from release day and they failed to fix many gamebreaking issues for a long time. The PC version had MASSIVE frame rate drops whenever there were a few NPCs on screen (it was a problem with the game engine) and low and behold there were several scripted events that had way more NPCs in an area than the engine could handle.
PC players had to use a third party fix for about 2 weeks just to make the game playable. Even then it didnt stop enemies spawning underground, warping, flying, stretching, etc.
Sure they fixed it, not saying they didnt, but as far as releases go FNV was just terrible.