It could easily be both. I'm going to guess that its both. I won't be playing until the patch is patched.
That looks really cool! Thanks for the link.
Probably is. I think, with your idea, the thing that would be neat is if the time it takes to fast travel from point A to point B with either one or two crippled legs is relatively to the value of the speed multipler setting of having one or two of your legs crippled. If you're planning to look at doing such a mod, here's the game settings:
fMoveOneCrippledLegSpeedMult
fMoveTwoCrippledLegsSpeedMult
I currently have one crippled leg reducing my speed to 75%, or 0.75 and two making my speed half of it's normal speed. So in theory, having my legs both crippled should make fast travel take twice as long.
I'm just suggesting this so that it kinda makes sense when comparing the times between running from point a to point b and fast traveling there and their proportions being the same between no crippled legs and both. Not sure if it's possible, but if you can, that would be awesome. I'll try out the mod regardless if you decide to make it.
And no problem on the link. It's just something I saw a while back.
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I should probably answer to the actual question at hand:
I don't actually find hardcoe mode all that tedious. Sure, it gets tedious at first, but eventually it becomes second nature after one playthrough or even several hours into your first. It's a lot like playing any game, or new mode, at first: You go in there with no prior knowledge, and develop how you go about things as time goes on.