My point is... if I have a 4% chance I should only hit that target like 4/100 times (roughly speaking)
But the way it is... I hit a 4% chance probably around 1/5 times. I've played 160+hrs of new vegas and this is the way its been.
See what I mean?
For sake of example, let's say the chance is 1/100. That means for every single bullet fired, you have that 1/100 chance. It's not cumulative. Therefore, it's
theoretically possible for you actually hit your target 20 times in row.
Of course, in real life the odds of that actually occurring are likely astronomically low. It's like hoping to roll a 7 many times in a row or hoping to see a ballplayer steal a certain high number of bases in one season more than once in your lifetime, if ever...or whatever. But since random in the game = a computer program, well...it happens a lot. Pseudo random generation at work. Especially in games where I assume they don't spend tons of money or time trying to create/buy the absolute best random generators possible into the equation.
It's also possible in terms of the game, that despite 160 hours of playing, that it isn't a large enough sample size of actual shots fired (with the same exact numbers) to generate the average you're expecting. Sample sizes vs. accurate probabilities aren't something I know much about so not going to speculate.