Fallout a beginners game ?

Post » Mon May 24, 2010 3:58 pm

This game can be rofl easy .And your a god at 30 at 50 you'll be Chuck Norris.


level 50 youd maul legendary deathcalws just by looking at them :wink_smile: - death
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Rachell Katherine
 
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Post » Tue May 25, 2010 12:50 am

because the lore doesnt work out and story go to the vault youl see what im on about

lore is not canon. Lore can be changed at anytime.

We are talking about canon which is very hard to come by in a series of fictional stories.

So please enlighten me on how it is against canon in your opinion, because you obviously know very little about how fictional story series work.

Id like to hear it.
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Your Mum
 
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Post » Mon May 24, 2010 8:45 pm

I voted for Easy, excluding hardcoe Mode being enabled (If it was, I would've voted Average)

The reason I voted Easy is because 1) Several enemies felt "weak", even at Very Hard, 2) It is quite easy to obtain powerful/overpowered weapons, 3) It only takes a few hours invested to the game to become a literal "God" (e.g. Have the strongest armor, weapons, companion(s), etc.), 4) Some companion make things way too easy. However, what made me switch to Easy rather than Very Easy is that 1) Some enemies can be challenging and will need some strategies and/or tactics to be applied, 2) Maintaining/repairing unique/distinct armor/weapons (e.g. This Machine) possibly requires caps to be spent or some scavenging to be done (partially ignored if Jury Rigging perk is chosen), 3) Some quests/situations can be a bit difficult (e.g. the time where you have to navigate through the bombardment zone at Nellis AFB, or at certain skill checks that is over than your current skill). That pretty much summarizes it. Now, I'm not being a total whiner or anything intended that is appearing to be, It's just that the game doesn't really "challenge" the player on consoles, IMO. I know, I could've got it for PC and modded it to meet my desires, but I don't have a gaming rig.

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Maya Maya
 
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Post » Mon May 24, 2010 10:00 pm

lore is not canon. Lore can be changed at anytime.

We are talking about canon which is very hard to come by in a series of fictional stories.

So please enlighten me on how it is against canon in your opinion, because you obviously know very little about how fictional story series work.

Id like to hear it.


well if you had half a brain youd know that lore is cannon also i suppose lore is just story by your logic

ok well the bos are supposed to be tech heads who arent really do gooders but more of a nutral party but in this there ultime good also the enclave are not acurattle portrayed

and the enclave arent even supposed be there in the west especilly not in that numbers they got obliterated in fo 2 i think also
this convosation is supposed to be about the difficlty of the game also

its obvisous that i am correct because fonv is acurate and fo3 isnt and this is beacse of the fact that its bethesda that made fo3


obsidian helpedmake fonv and they were part of the original creators also if you look at fonv pre-launch videos you see that the maker og fallout have said multipule times that this one will be more liked by original fallout fans and i know this and i havent even played fo 1 2 or bos or tactics
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Matthew Barrows
 
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Post » Mon May 24, 2010 9:46 pm

I still don't quite understand the point of this thread.

Is this really just all about bragging rights?

I'm too sixy for my Fallout? That kind of thing?
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Ian White
 
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Post » Mon May 24, 2010 9:38 pm

lore is not canon. Lore can be changed at anytime.

But not Canon lore, all the lore from the original Fallouts is canon lore, the non-main events of tactics are semi-canon lore, while the main events are canon lore, the events of Fallout 3 are canon lore, yet many things in Fallout 3 contradict canon lore of the past games.
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NeverStopThe
 
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Post » Mon May 24, 2010 2:49 pm

ohh snap now that you can get to level 50 fallout will be the easyist game ever :nope:
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Lizbeth Ruiz
 
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Post » Mon May 24, 2010 7:34 pm

ohh snap now that you can get to level 50 fallout will be the easyist game ever :nope:


If you actually pursue those levels.
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Christie Mitchell
 
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Post » Tue May 25, 2010 5:07 am

Just wear 0 DT apparel. That should spice things up.


I do it all the time. if theres one thing Fallout Wanderers Edition taught me. Its How to not get hit.
its all about tactics and surprise. (a somewhat good example is the show "http://www.youtube.com/watch?v=GyZuvLo4eJA" he does some silly crap in the show like using way too much steel wool to start a fire but I figure its to show the people at home it can be done.)

also about fallout 1 - 2 Being hard. they are only hard at the beginning (or if you made bad choices during character creation), or you came across the Deathclaws.
one thing I love about Fallout 1 - 2 is they do not hold your hand what so ever. Its your Life, you make the choices and you live with the consequences.
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ruCkii
 
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Post » Tue May 25, 2010 4:19 am

I still don't quite understand the point of this thread.

Is this really just all about bragging rights?

I'm too sixy for my Fallout? That kind of thing?

lol no, for me I just wish there were some more things off the beaten path that struck fear into my video game guys heart even when he was an Uber God.

Then someone said fo3 was a non canon game, and now we ve got a little side discussion going on.
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Tyrel
 
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Post » Tue May 25, 2010 3:08 am

But not Canon lore, all the lore from the original Fallouts is canon lore, the non-main events of tactics are semi-canon lore, while the main events are canon lore, the events of Fallout 3 are canon lore, yet many things in Fallout 3 contradict canon lore of the past games.

like bos lore that they are tech heads as the other guy mentioned. That would be canon lore, but their is nothing that says a group can t grow a brain and change survive. Most canon lore can be changed as long as it is logical. The bos has had people that want new blood through out its history. That is also part of bos lore.

There for Lyons chapter of bos does not defy fo canon, and barely defies bos lore by helping people. That lore can be changed, because it is logical that if bos wants to survive they will have to changd their ways. Bethesda explained in full through the Outcasts that this was not normal bos operating procedure.
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Catherine Harte
 
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Post » Tue May 25, 2010 3:03 am

well if you had half a brain youd know that lore is cannon also i suppose lore is just story by your logic

ok well the bos are supposed to be tech heads who arent really do gooders but more of a nutral party but in this there ultime good also the enclave are not acurattle portrayed

and the enclave arent even supposed be there in the west especilly not in that numbers they got obliterated in fo 2 i think also
this convosation is supposed to be about the difficlty of the game also

its obvisous that i am correct because fonv is acurate and fo3 isn

so i ve already crushed your bos argument, now the Enclave is harder.

Do you have the manifest of how many men were really at Navaro?
So though I think it was a bad move by Bethesda, having 250 or so Enclave in fo3 is not against canon. We don t have a canon number of men to go off of in the first place.
You started getting off topic by saying fo3 was non canon.
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Trent Theriot
 
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Post » Mon May 24, 2010 9:22 pm

Thanks for clarifying, I understand what you meant now and agree with you.


Cool.

I wanted to say something to the folks who insist this game is easy or too easy. All RPGs involve a wide variety of choices, especially regarding character development and gear. The fact that so many choices exist is pretty much what makes it an RPG, I guess. Back when I hung around the Oblivion forums I recall reading these same arguments. But again, Oblivion was as difficult as one wanted it to be. People who consider roleplaying in FO:NV (or FO3) to be a bad thing, to be "gimping," should examine the games they are playing and what they want out of those games. Or perhaps they should pick up Dark Spire for the DS, which is guaranteed punishment in classic old-school fashion!
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Alycia Leann grace
 
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Post » Tue May 25, 2010 4:15 am

Both fallout 3 and NV are fairly challenging games if your playing them on hard difficulties otherwise their just fun and good for adventures.
I feel that even in very hard mode its made much easier with the use of VATs and jumping straight into the pipboy during battle and healing (hardcoe stops that i know)

try coming up againist a Deathclaw on very hard and hardcoe mode without explosives and tell me its easy :turtle:
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Sammykins
 
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Post » Tue May 25, 2010 12:18 am

I would say Average as Fallouts 3 and New Vegas are easy in some aspects but hard in others. I think New Vegas is easier then Fallout 3 but it could go both ways.
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jesse villaneda
 
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Post » Tue May 25, 2010 3:46 am

FO4 needs more puzzles, places were you can get absolutely stuck and tearing your hair out for a week before you figure it out. And homemade weapons that don't pwn huge monsters with 2 hits.

i agree with this person because usally RPGs r difficult and usally have puzzels the only changeing things i found were getting lost and after i played for 5 hours that stoped happening

if games keep getting dumber like this every game will be a COD fps with no puzzels no challanging gameplay and no smart plots

I do think it relies a little on fps experience but it's lol able easy .And puzzles it's not fallout new jenga.
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Chica Cheve
 
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