Experimental Vault 64

Post » Sat Apr 02, 2011 12:48 am

New item in the security room...
http://i97.photobucket.com/albums/l237/WillieSea/ExpV64049.jpg

I also have the S.P.E.C.I.A.L. chip manufacture done. The chips appear in a glass display case in the Overseer room when they have been built. The overseer terminal allows you to choose a chip to be made. It can take 1 to 3 days to make a chip. The chips can be used in 'Surgery' where the handy bot will install the chip to increase your S.P.E.C.I.A.L. abilities by one point each. This will NOT be a free operation by the way. I was thinking about 1000 caps should cover it...

The ruined police station simulation appears to be done. The Ferral Ghoul Arena simulation appears to be done.
I am currently working on replacing all the direction signs in the vault with new ones that look better and are more descriptive.
I am also working on the Home Town simulation. I have the 'shooting gallery' set up in the graveyard where you shoot the cans. After 20 seconds, all the cans go back to their starting location. Sweet! I also need to finish up the summons and create the Red Menace Game where the chinese soldiers are attacking the town and you have to stop them.
I have also fixed a number of script and design problems I have had. Things are looking good for the time being...

As soon as I get the new thread created, I will request this one to be closed.

New thread created here:
http://www.gamesas.com/bgsforums/index.php?showtopic=972881
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Ian White
 
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Joined: Thu Jul 19, 2007 8:08 pm

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