1) Make it so that they don't automatically go into Rambo "CHARGE! KILL!!!" mode the second an enemy goes into red 'CAUTION' mode. There is simply no need for this, and I can't for the life of me figure out why it was set this way by default. If it was supposed to help the player, it most surely does NOT. I've gotten into more trouble, and killed, and my best plans screwed, and a lot of potential fun turned into un-fun stupidity, due to this happening. If they were set to sit still and NOT get all Rambo during caution periods, than more often than not, the enemies will give up looking and go back to picking their noses or playing pinochle, which is exactly what sensible stealth players want. You don't want your companions going nuclear every time you stealthily pick off some vermin and it's buddies start looking around and thinking "huh? whu? what was that??" You want them to wait until there is no option left but to attack. If I want a bunch of mobs charging me, I want it to be because *I* initiated it, not my brain-dead companions. Going Rambo AFTER the enemies hit 'DANGER!' mode, fine. That's what you want. Devs, could you please either change this, or at least put in a game option for the player to change it, if we want? Mucho needed, that one.
2) Make it so that any companion can pack ANY armor piece, regardless of faction. I understand they apparently go through a 'can i wear this?' check whenever you try to pass them an armor, and if it's a faction they get all emo over, they refuse to wear it. Fine. Don't wear it, you idiot... SO PUT IT IN YOUR PACK THEN AND HAUL IT FOR ME BECAUSE I TOLD YOU TO, AND SHUT UP! Jeebus. All you would have to do is change the code from identify armor > can i wear it? > no > drop on ground... to identify armor > can i wear it? > no > put it in my pack instead of wearing it. Major annoyance when you're on a long haul, and need caps bad, and you gotta keep running back to town early because your silly companions are too good to pack some heavy armors for you (I'm looking at you, Boone, you Legion-hater...). And the same goes for non-human companions too... why should ED-E or the dog have any moral concerns about packing any particular faction's armor in their pack? Come on. This really needs fixed too, thanks in advance!