Hey Psimon,
In the MMM thread:
"Right, if the shot's not a kill, the target does a search (sometimes, more than one creature participates). That I don't have a problem with. What's immersion-breaking for me is they ignore corpses in their midst - new corpses that I just created by popping the melon of their buddy. I can whittle down entire mobs of Raiders without any of them reacting. It'd be nice if they took cover, tried to discover where the fire's coming from, hunt me down, etc, etc."
Agree totally There are game settings I've found which may, hopefully, affect this:
fDistanceExteriorReactCombat
fHostileActorExteriorDistance
Can you try editing both and see if it improves the situation? Set both to 6000 odd, that should cover long ranges If they work, set them one at a time to see which one made the difference, then let me know and I'll add it to the next release
Eh, sorry, I am currently distracted by DOW2.
Also, Martigen, your inbox is full so I can't reply, so I posted this here, hope that's okay.
Anyone care to test this for themselves? Possibly someone who's into sniping right now . . . . .