glittering textures

Post » Mon Aug 23, 2010 9:13 am

I downloaded a texture pack and I noticed that some textures gives off a glittering effect. I heard somewhere that it has to do with the mipmaps or something like that. Does somebody know how can I eliminate that effect in PhotoShop? Thanks.
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Grace Francis
 
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Post » Mon Aug 23, 2010 7:58 pm

Ive noticed that very high resolution textures on certain models can make that happen.
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Brad Johnson
 
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Post » Mon Aug 23, 2010 3:51 pm

a solution is to resave the texture and generate a new mipmap while doing so
that worked for me :)
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Alyce Argabright
 
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Post » Mon Aug 23, 2010 2:56 pm

Is there any way to automate the regeneration of mipmaps from the command-line?
I have NVidia Texture Tools but not Photoshop.

Just using "nvcompress" seems to work but it wipes out the alpha channel and possibly certain DDS flags.
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Logan Greenwood
 
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Post » Mon Aug 23, 2010 10:32 am

Is there any way to automate the regeneration of mipmaps from the command-line?
You could install the Microsoft DirectX SDK.

If so you will as well get a shell shortcut command (RMB=>Convert to File Format...).
Using this you can redo multiple/selected textures at once and generate all miplevels.
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matt oneil
 
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Post » Mon Aug 23, 2010 8:51 pm

a solution is to resave the texture and generate a new mipmap while doing so
that worked for me :)


That did the trick but I noticed that the texture now looks a bit washed out or blurry. The sharpness is gone.


UPDATE: I figured how to make the texture more sharp/crisp without the glitter. In the Nvidia dds Format(v8.23) in PhotoShop you click the "sharpening..." button and choose the setting you want.
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Svenja Hedrich
 
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Post » Mon Aug 23, 2010 10:17 pm

>The sharpness is gone.

Isn't that a good thing, really? It's mathematically correct, plus it will help fight aliasing.
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Justin Bywater
 
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Post » Mon Aug 23, 2010 4:34 pm

>The sharpness is gone.

Isn't that a good thing, really? It's mathematically correct, plus it will help fight aliasing.


Well, I don't know the technicality of these things but the texture did look a bit washed out, kind of blurry. But now, with the fix I mentioned, the texture looks crisp without any glitter. I will explore more this Nvidia dds Format thingy too see what other kinds of results I can get.


NOTE: I wonder what's the advantage if any when a texture is sharpen via the Nvidia DDS Format settings or just sharpening the texture manually with Photoshop? I must say that via Nvidia DDS Format the sharpening results looks beautiful and natural without any pixel artifacts and whatnot.
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Erich Lendermon
 
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